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Preview ToEE E3 preview at Game Revolution

Saint_Proverbius

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Tags: Temple of Elemental Evil

There's a <A href="http://www.game-revolution.com/previews/screens/pc/d&d_temple_elemental_evil/d&d_temple_elemental_evil.htm">preview</a> of <a href="http://www.greyhawkgame.com">Temple of Elemental Evil</a> over at <a href="http://www.game-revolution.com/">Game Revolution</a> based on stuff they gathered from E3. It's pretty short, as most of these E3 things tend to be, and seems to just contain the <A href="http://www.atari.com/">Atari</a> fact sheet for the game and three screenshots. Here's a clip, though:
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<blockquote>The Temple of Elemental Evil will feature most of the game play aspects from the 3rd Edition D&D rule set including an entire host of feats and skills. The product's traditional turn-based combat engine will allow more effective coordination of the large party configurations possible within the game. In addition, adventurers can expect an entire host of classic D&D creatures straight from the pages of the Monster Manual, including lizard men, hill giants and a slew of demons.</blockquote>
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Not to mention the turn based combat will allow a better adaptation of the 3rd Edition rules.
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Spotted this at <A href="Http://www.homelanfed.com">HomeLAN Fed</a>.
 

Spazmo

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Funny how depending on what game you're reading a preview of, TB or RT combat is better. In NWN previews, the real-time combat helps to speed things up and increase the action, with TB combat being ignored since it's so dull and useless and not realistic. In ToEE previews, turn-based combat lets the player weigh his options further and play smarter, while real-time combat encourages twitch reactions that don't belong in an RPG. That's journalistic integrity!
 

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