The new Tomb Raider games are great, but sometimes you just want to go back and play the classics. And sometimes you want to go back and play the classics but with very modern visuals.
That’s why Tomb Raider fan Nicobass is leading development on The Dagger of Xian, a complete remake of the second game in the series, only this time built on Unreal Engine 4.
He’s been at it for a while now, but I’m talking about it today because he’s released a playable demo for the project which you can download and try out.
The 1.8 GB download is slow as shit. 100 KB/s. It might crash. They should have added a torrent option.http://kotaku.com/fans-remaking-tomb-raider-2-in-unreal-engine-4-1798681758
The new Tomb Raider games are great, but sometimes you just want to go back and play the classics. And sometimes you want to go back and play the classics but with very modern visuals.
That’s why Tomb Raider fan Nicobass is leading development on The Dagger of Xian, a complete remake of the second game in the series, only this time built on Unreal Engine 4.
He’s been at it for a while now, but I’m talking about it today because he’s released a playable demo for the project which you can download and try out.
So how long till Square-Enix will shut down the project?
Then it would just be plagiarism. It's the same story and they're the same levels, just altered.As level design was already substantially changed from the original, there is nothing preventing him from replacing Lara with another character and doing some more modifications to already completed levels, and then rolling with this as a "spiritual successor". They already received fair amount of press, and player reactions are more than positive, so they could use that good will and turn this into separate commercial product rather than risking the probable cease and desist from Square.
Consoletards love 2 because that game allowed you to save your game at any time on the console, unlike 1 and 3 which had a much more restrictive save system.
Don't forget enemies dropping key items, ammo and health packs that often clip into their model. Placing those strategically in the level is preferable.No. Retardo unrestricted saving and the stupid tri-dragon secret system, along with overuse of hitscanners brought TR2 down. However it had fantastic late 90s gold standard level design, wonderful atmosphere, and hardcore (by today's standards) platforming/puzzling/exploration. TR1 is perhaps the better game overall as it lacks such flaws, but the sequel introduced more variety which arguably more than makes up for its shortcomings: more varied locales, bigger arsenal, more enemy types etc. New mechanics like flares, climbing, air flips and vehicles (implemented meaningfully!) also contributed well.