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Tomb Raider 2 fan-made remake

AwesomeButton

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Why was my post about Rise of the Tomb Raider moved to a thread about a TR2 remake? O_o
 

Mynon

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http://kotaku.com/fans-remaking-tomb-raider-2-in-unreal-engine-4-1798681758

The new Tomb Raider games are great, but sometimes you just want to go back and play the classics. And sometimes you want to go back and play the classics but with very modern visuals.

That’s why Tomb Raider fan Nicobass is leading development on The Dagger of Xian, a complete remake of the second game in the series, only this time built on Unreal Engine 4.

He’s been at it for a while now, but I’m talking about it today because he’s released a playable demo for the project which you can download and try out.
 

Ezekiel

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http://kotaku.com/fans-remaking-tomb-raider-2-in-unreal-engine-4-1798681758

The new Tomb Raider games are great, but sometimes you just want to go back and play the classics. And sometimes you want to go back and play the classics but with very modern visuals.

That’s why Tomb Raider fan Nicobass is leading development on The Dagger of Xian, a complete remake of the second game in the series, only this time built on Unreal Engine 4.

He’s been at it for a while now, but I’m talking about it today because he’s released a playable demo for the project which you can download and try out.
The 1.8 GB download is slow as shit. 100 KB/s. It might crash. They should have added a torrent option.
 

Ezekiel

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What a surprise... It did crash. Why couldn't they upload it to a decent file host? Guess I'll try it overnight, when I'm not using the internet.
 

Ezekiel

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Found a better DL link.

https://docs.google.com/uc?id=0B2H3speamn5jeXU0SFJGal9fRnc&export=download#TombRaiderDOX-1.0.rar

Some screenshots I took.
ouEguxx.jpg

VVBkdaX.jpg

h1Wvczh.jpg

Hcf8rE6.jpg

It's Tomb Raider 2 with different level design and Anniversary's controls, minus the grapple (rope). The tigers can swim now.
 
Last edited:

Mynon

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As level design was already substantially changed from the original, there is nothing preventing him from replacing Lara with another character and doing some more modifications to already completed levels, and then rolling with this as a "spiritual successor". They already received fair amount of press, and player reactions are more than positive, so they could use that good will and turn this into separate commercial product rather than risking the probable cease and desist from Square.
 

Ezekiel

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As level design was already substantially changed from the original, there is nothing preventing him from replacing Lara with another character and doing some more modifications to already completed levels, and then rolling with this as a "spiritual successor". They already received fair amount of press, and player reactions are more than positive, so they could use that good will and turn this into separate commercial product rather than risking the probable cease and desist from Square.
Then it would just be plagiarism. It's the same story and they're the same levels, just altered.
 

Mynon

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Story is irrelevant for these games, they could alter it easily. And, from what I understand, biggest chunk of the original levels aren't even close to being remade and it will take years for them to finish them, so they could just go their own way rather than investing so much effort into something that can be legally shut down at any moment.

Square hasn't been too tolerant about these standalone fan remakes in the past.
 

catfood

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I still think they should have changed the name, changed the way the character looks, tweak the levels, and release it commercially as a new game.
 

Ash

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this looks like shit for one reason and one reason only: dumbed down semi-automated platforming as is the modern standard. Hello chimps, this is supposed to be a platformer?

Square Enix can make themselves useful for once and deliver the bullet.
 

Pound Meat

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I think the guy making this used to post on some Tomb Raider forum and was apparently getting a lot of shit from wokescolds for making Lara too sexy. (Big bewbs don't exist in nature, don't you know.)
 

catfood

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Consoletards love 2 because that game allowed you to save your game at any time on the console, unlike 1 and 3 which had a much more restrictive save system.
 

Ash

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No. Retardo unrestricted saving and the stupid tri-dragon secret system, along with overuse of hitscanners brought TR2 down. However it had fantastic late 90s gold standard level design, wonderful atmosphere, and hardcore (by today's standards) platforming/puzzling/exploration. TR1 is perhaps the better game overall as it lacks such flaws, but the sequel introduced more variety which arguably more than makes up for its shortcomings: more varied locales, bigger arsenal, more enemy types etc. New mechanics like flares, climbing, air flips and vehicles (implemented meaningfully!) also contributed well.
 

janior

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No. Retardo unrestricted saving and the stupid tri-dragon secret system, along with overuse of hitscanners brought TR2 down. However it had fantastic late 90s gold standard level design, wonderful atmosphere, and hardcore (by today's standards) platforming/puzzling/exploration. TR1 is perhaps the better game overall as it lacks such flaws, but the sequel introduced more variety which arguably more than makes up for its shortcomings: more varied locales, bigger arsenal, more enemy types etc. New mechanics like flares, climbing, air flips and vehicles (implemented meaningfully!) also contributed well.
Don't forget enemies dropping key items, ammo and health packs that often clip into their model. Placing those strategically in the level is preferable.
 

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