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Underrail [PRE-RELEASE THREAD, GO TO NEW THREAD]

Styg

Stygian Software
Developer
Joined
Aug 18, 2010
Messages
743
Location
Serbia
Lower Underrail and Mad Hattering

I'm currently in the process of building the Lower Underrail.

SpawnInLowerUnderrail.jpg


For those who don't know the Lower Underrail was the industrial/military zone of the big underground metro system before things went to hell, as opposed to the Upper Underrail which was the residential zone.

I have it mapped out on paper and am now going through each zone and constructing it in the editor. It's a lot of work without much to report so bear with me as I grind through it. At first, there won't be any quests or special points of interest (just containers, monsters, bandits, traps, and that stuff), until later I start adding the stations, dungeons and occasional random encounter. The metro train is also on the way. It will be connecting the aforementioned stations.

In other news, I've added psionic headbands to the game along with blueprint and components required to make them (creating them will require electronics and a bit of biology). These headbands can enhance one of the three psionic schools, but there are also universal ones that enhance all three (though those are generally weaker). Depending on what components are used, they can increase skill levels, critical chances, critical modifiers, and psi costs. I will add more components in the future that will have other effects or have greater effects (per quality) but with certain drawbacks.
 

Styg

Stygian Software
Developer
Joined
Aug 18, 2010
Messages
743
Location
Serbia
New Armor Type

Hi guys, I'm still down in the cellar working on the Lower Underrail. Things have been a bit quiet and slow recently, but these times come and go and are nothing to worry about. To break the monotony of working on barren hostile areas all the time, I've added a new armor type.

RiotGearArmor.jpg


Riot Gear armor is a medium encumbrance armor that specializes against firearms and melee attacks (+100% damage threshold vs. firearms and +50% damage resistance and threshold vs. melee attacks). Like the tactical vest, it's crafted from a carrier vest and a ballistic panel and an optional overcoat fabric. You can also add metal plates to include a shield as well (will add other materials for this purpose at some point) which will increase encumbrance, but will give you a 20% chance to block certain amount of mechanical melee damage (depending on the quality of the material used). While using a riot gear armor that includes a shield you can only wield one handed weapons though (pistols, knives, crowbars).

Also here's a couple of minor changes and bug fixes:
  • Increased duration of thermodinamicity to 2 turns
  • Reduced damage of spikes and blades when mounted on a metal armor suit, but increased their damage when mounted on boots
  • Fixed spikes of doom bug
  • It's no longer possible to refresh the duration of stun, fear and short-circuit effects
  • Fixed the scaling of Bilocation psi ability

In the next couple of weeks I'll add few more items and creatures and probably do some AI work. After that I plan to release a new version. The Lower Underrail is not fully ready yet, but it should be fun to snoop around nevertheless.
 

eklektyk

Erudite
Joined
Feb 12, 2010
Messages
1,777
Location
mexico of europe
so Styg dont know if u seen it or not but :

Publisher: Stygian Software
Developer: Stygian Software
Genre: RPG
Release name: Underrail.Alpha.ISO-RAiN
Size: 874MB in 19F

is floating the seas .....
 
Joined
Jan 9, 2011
Messages
2,749
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You can't stop piracy. There will always be assholes who pirate even such an awesome and inexpensive game. Any investment in copy-protection is a waste of time, it's better to focus on delivering a good game.
 

eklektyk

Erudite
Joined
Feb 12, 2010
Messages
1,777
Location
mexico of europe
true and sad ...
it was just an FYI thing
for me what i saw from game: screenies/vids and comments on dex is enough to wait for final version
i hope that when it comes out i will be able to afford it but if not i will simply not play it and thats it.
 
Joined
Mar 13, 2012
Messages
3,438
Location
Lost Hills bunker
true and sad ...
it was just an FYI thing
for me what i saw from game: screenies/vids and comments on dex is enough to wait for final version
i hope that when it comes out i will be able to afford it but if not i will simply not play it and thats it.

FFS, if you're not in Africa, you can afford 10$...
 

curry

Arcane
Joined
Jan 10, 2011
Messages
4,012
Location
Cooking in the lab
People who have the nerve to torrent a game that's only $10 are people who wouldn't buy it anyway. It's not about having the money with it's only $10.
 

Styg

Stygian Software
Developer
Joined
Aug 18, 2010
Messages
743
Location
Serbia
There have been Underrail torrents in the past as well, this is nothing new. I have neither means nor wish to fight piracy and would rather spend my time doing something productive.

It doesn't matter that the game is only $10, some people won't buy games period (almost no one buys games where I live, for example).

As for the Greenlight status. It's turned to a slow crawl now that the press/bundle pushes are exhausted. It's still moving up, but other games also seem to keep passing it, so it's something like 4 steps forward, 3 steps backwards or something like that. I'm trying to think of a way to make another push there.
 

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