Ranarama
Learned
- Joined
- Dec 7, 2016
- Messages
- 604
What I'm wondering though: Couldn't you just collect a bunch of crates in the begining, cast gravitate to build a bridge to the silver sapling and basically skip the entire level behind it? That was pretty much the first thing I thought of.
That's not a criticism. In fact if the game allows some really broken solutions to puzzles I'll be happy. Especially if many of them are mutually exclusive, and thereby give good reason to test all of them in different combinations.
It's a nice bit of reassurance that they're taking a simulationist track.
As for inventory bugs, well, the codex has forgiven deleted saves after release.