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Game News Underworld Ascendant Update #18: Now Entering Full Production

DeepOcean

Arcane
Joined
Nov 8, 2012
Messages
7,394
Infinitron Skynet is right , the prototype is pretty cool and advanced for this stage, the question is if they have the budget to make a satisfying game out of it.
 
Self-Ejected

Excidium II

Self-Ejected
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Jun 21, 2015
Messages
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Location
Third World
They are "busy making the transition to full production", are they fucking kidding? I wonder how much of the money is even left. The plan could be to finance Ultima Ascendant from Newfag Shock kickstarter and another two kickstarters to finish anything. The only snag is, if the kickstarter is a failure, everything could be over by end of 2016.
When a project generates so much hype over nothing and obviously not run by people who know what they are doing (what have they done except show some Unity samples?), this has all the signs of a huge fuckup.


It's been just nine months since the Kickstarter and backers already have something playable. No other Kickstarter has done this. Do you not remember that it took Obsidian fucking years to dignify us with just some gameplay footage for PoE, let alone a playable? The way some people on the Codex have been reacting to this game is just Bizarro World.

And by the way Zepo, I played the prototype and it's cool.
Infinitron Skynet is right , the prototype is pretty cool and advanced for this stage, the question is if they have the budget to make a satisfying game out of it.
It's like you live in a world without mainstream game dev tools that spit something that looks like a videogame with minimal effort.

There's more impressive stuff being made over a weekend for game jams.

Maybe no other kickstarter did this because they know it's p. worthless. What exactly is the playable prototype supposed to showcase anyway, that they know how to use unity?
 
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Infinitron

I post news
Staff Member
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Jan 28, 2011
Messages
97,232
Codex Year of the Donut Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
There's all sorts of cool things in the prototype, but what I possibly find most promising about it is that it has somewhat Thief-ish level design, despite the fact that it's not even trying to be an actual map
 

Mustawd

Guest
ITT: People don't think games are "developed". Apparently, a stork brings a dev a perfectly polished game after three months and they just sit on it till it hatches. :roll:
 

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