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Unreal World 3.01

nikpalj

Novice
Joined
Apr 15, 2006
Messages
68
Section III. Skills

Detailed explanations.

Physician skill will require water, bandages, splints, etc to treat differing wounds. Using the Blood-Staunching Ritual before attempting treatment may enhance the effects.

Cooking Menus
Roast Meat: Fire + Raw Meat Salt Meat: Salt (1/10 lb) + Raw Meat
Meat Dish: Roast Meat (2 lb) + Bread (1 lb) + Water
Roast Fish: Raw Fish + Fire Salt Fish: Raw Fish + Salt (1/10 lb) + Knife
Tea: Water + Pot + Fire + Tea + Container Berry Soup: Berries (x3) + Water + Pot + Fire + Container
Boiled Mushroom: Water + Pot + Fire + Mushroom Fish Soup: Raw Fish (x4) + Vegetable (x2) + Knife + Water + Pot + Fire + Container
Vegetable Soup: Vegetable + Berries + Water + Pot + Fire + Container
Vegetarian Dish: Fire + Bread + Vegetable (x2) + Water


try making stuff (clubs, torches, staffs, javelins, cups, bowls....) before you go trading and leave your important stuff on a piece of fence before you start to trade. whenever you enter a new village for the first time, search the entire village first for stuff lying around that you can either use or trade, then check out the shops and the people themselves for things you need.

With the extra mobility I get (sometimes well over 100%) from the skis, it's the best time to use to discover the land and find other villages: there is no need to carry water as you "drink" the snow. No minimal sheltar to build as it does not rain. Just cut a log or slender trees and sleep by the fire with your animal protectors. Hunt or fish through a hole in ice for food and kill the red guys for passtime, then trade in villages.

I found you can use rowan and werm berries in cooking - vegie soup, etc. - but you can't eat them directly. All mushrooms are edible after boiling except the lomboks. Lomboks can, however, be used for trading and sacrifices. Very useful.
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SKILLS

Agriculture - Preparing the soil and planting crops.
Physician - Tending fresh wounds to quicken healing.
Cookery - Preparing food, which helps it to last longer.
Ritual - Ask the gods for help or thank them.
Survival - Starting fires, gathering branches, and building shelters.
Timbercraft - Chopping down trees and processing the wood into either wood blocks or logs for building houses.
Fishing - One of the most accessible food sources.
Weatherlore - Predicts the weather.
Foraging - Finding wild, edible plants, fruits, and mushrooms.
Hideworking - Removing and preserving animal skins.
Tracking - Finding and following footprints.
Woodcarving - Engraving on wood, hopefully to make them more valuable for trade.
Climbing - Enables one to observe surroundings from trees and to trek through mountainous terrain.
Skiing - Enables faster movement across snow with the use of skis and ski poles.
Swimming - Enables movement across bodies of water.

Agriculture:
The ability to prepare fields and grow crops:
Agriculture is a three-part task: preparing the soil, planting / sowing seeds, harvesting the crops.
Soil preparation requires you to fertilize the land using a burn-over procedure. In UrW this can be achieved by building a fire of any size, waiting for it burn out and finally prepare the soil with a shovel over the remainders of the fire, equivalent of plowing a field.
The actual planting/sowing can be done on the prepared soil after the ground has cooled down (the remainders of fire have disappeared), and it needs the appropriate plants or seeds in the inventory.
Fields that are growing need no further tending. All there is left is to wait for the crops to mature before harvesting. A high percentage in agriculture shortens the time needed to prepare the soil and sow seeds. It also affects the crop yield, meaning a higher skill in agriculture generally result in a bigger harvest.
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MOST USEFUL WEAPONS:
Heavier weapon means bigger damage but less accuracy.

Attack types have body parts that they are most effective on. Pointing gives most effect on torso or head, edge on limbs or neck and blunting on head. Best weapons are:
-battlesword (huge damage but least accurate weapon,heavy, hard to find, expansive)
-mace (good damage and accuracy, clubs skill is easy to learn and everyone have it, common to find)
-handaxe (very good damage and accuracy, very useful, not hard to find but you must learn axes from start)
-hunting knife (good damage for knife, causes bleeding wounds often but not easy to find)
-klaumois spear (very good damage, accurate with good skill, hard to find)
-heavy crossbow (huge damage, a lucky hit can kill anything, most accurate of ranged weapons, but with low skill almost useless. If you want it,attack foregin traders, 90% that one will have it)
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HUNTING TRAPS

Small traps will actually "summon" small animals to the area, so they do have a use -- furs. Setting a wide array of loop snares all over the world will cause you to have so many hare furs you won't know what to do with them. Remember, however, that hares cannot be baited, so you'll need to use a trap fence with loop snares.

Rip a part of your only clothes into a simple cord and make a small trap and use one ( precious ) meat or fish for it. This will give you something to work into clothes with some luck in a few days. You'll also get meat and the animal will be injured, more or less, from the trap, reducing possible injuries from killing it.

But if you don't want to hunt (and have a shovel) dig a pit, put stakes into it (sharpened, yes... ) use a piece of meat or fish (even spoiled) and go rest. Or make some traps.

The Käpäläläuta fox trap also summons foxes, so is an excellent passive alternative to using the Summon a Fox ritual. Of course, foxes won't wander into the trap unless it's baited.

X X X
X O X
X X X
An X marks a covered, unbaited trap pit. The central O marks a covered, baited trap pit. Animals see the bait and run for it, only to land in one of the pits surrounding it.

Yes, soups and drinks last forever. This includes milk. Temperature affects all other foods, except those in a cellar (which decay at a particular rate), and those packed on animals. The line where food stops decaying altogether is slightly below the freezing line on the thermometer (next to the weather display), and i think this applies for cellars too. Some foods are definitely more durable than others, with smoked meat in between salted and dried.
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QUESTIONS
how do i leash an animal?
- You have to [a]pply a rope to an animal, it won't work if the animal is hostile or if it is owned by the villagers.

What seasons can you dry meat?
- Winter is best for drying meat i believe sometimes even up till late spring you can dry the meat, if you are in the middle of drying and it gets to summer it will still dry ok.
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USING A SHIELD:
Wield a sword or other weapon in your main hand, then wield a shield after. You can also wield them in the opposite order if you use the [x] key to swap the weapons (at least I think it's the x key... been a while since I played). Whenever you are attacked by someone wielding a weapon (you can only block weapons, not animal attacks), use the lock defence. You will automatically try to either parry the attack or block the attack with your shield -- the game mentions that you raise your main weapon to block with, but if you fail the block, it's usually your shield that is knocked away, not your sword (or whatever else you're using).
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Mushrooms

Boletus = Edible Solmop = Nice Slight Poisoning
Ciame = Moderate Nausea Moaha = Risky Weakness Selimir = Risky Weakness
Laurm = Deadly Poisoning Lombok = Deadly Poisoning Monnog = Deadly Poisoning

Berries
Blueberries = Edible Raspberries = Edible Rowan Berries = Edible Strawberries = Edible
Tuomi Berries = Risky Weakness Werm Berries = Risky Weakness

Notes ~ Here is a chart showing every mushroom and berry in URW, and their effects when eaten raw. All Mushrooms and Berries are Edible when cooked.
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STORING STUFF:
That guy had a lot of stuff on him. Where can I safely store all that?

The safest place to store equipment is on a fence tile. NPC's will cross a fence tile (and steal the stuff on it) only when they're running away or attacking, so chances are that your equipment are quite safe. Or, once you have built yourself a cottage, a warehouse or a sauna, you can store it inside and build a fence surrounding it or just blocking the entrance.
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MAKING CLOTHES:
There are two types of clothes you can make: fur clothes and leather clothes. You'll get fur from most of the animals so leather is kinda rare (unless you buy and skin cows, pigs and bulls).
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MAKING A FENCE:
When you have chopped down some slender tree trunks (Alt+f) just press Shift+m then go onto wooden items and I believe that wooden stakes are number 3 anyway you will see it, 1 slender tree trunk makes 7 wooden stakes, and 1 fence uses 5 wooden stakes.

In case you have to make a lot wooden stakes, you can repeat the process easily by hitting "4"
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TAMING WILD ANIMALS:
You can catch any animal that is asleep by leashing it. To do so, zoom in, face north, dig a hole, cover it, bait it, zoom out. Then wait a few days / weeks. Come back to the same place at night, face north, zoom in, and if an animal has fallen in and is asleep you can leash it if you do it first thing before it can wake up. This is how you can capture bears, lynxs, etc.
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TRADING:
Try to pick (use ","-key) something you want. Then you should go to trading mode and press "A"-key until you get satisfying offer. Unfortunately, there's no way to offer a single item. Many people have quirky strategies for that, like dropping all of the (unequipped) items outside of town that you don't want to sell, so that any offers you get in town are just for items that you do want to sell.
 

nikpalj

Novice
Joined
Apr 15, 2006
Messages
68
USEFUL THINGS:

Year-round I carry:
A missle weapon (preferably a longbow or a hunting bow)
a light ax & knife (throwing)
Iron armor pieces over leather and fur footwear.
1-3 bandages 3-5 ropes 2-3 skins (milk, water, tea) 20lbs of meat

I consider Fall my chopping season so I usually strip off the iron and clear cut an area on the opposite side of the lake from my settlement.

In the winter (obviously) I mix and match the leather with fur (bear) to get all green warmth. Add a set of skis and a ski pole.

Notice I don't carry a pot or shovel. But if I have an animal companion I load them up with one. As a matter of fact, I've noticed you can fit the following on a dog:
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Here's the usual setup:

Axe (whichever) Hunting knife Kaumolais knife or Skramasaksi (sp?)
Fur & leather until decent edge/tear protection and warmth. More fur in winter. No metal, ever.
2-3 bandages Skin of water Empty pot *always* (to live off the land)
Fishing rod 2 x leather rope Shovel
~10 lbs. of food
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- a full set of iron and fur armour
- a warsword, a heavy crossbow (+ 20-30 arrows) and one throwing axe
- a shovel (essential for bear hunting)
- one or two bandages - 4 ropes for catching farm animals
- bag of salt, a pot - approx. 10lb of meat

I have also three dogs to carry all other equipment I might be needing. I'm always loaded with stuff like a pack mule. I seldom stay in one spot for long. Even in winter I just roam around as much as possible.
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The URW Survival Kit:
* Knife * Axe * Bandages
* Pot of Water * Fishing Rod * Shovel
* Salt * Skis * Ski Stick

The knife and axe are essential for craftsmanship, bandages are required to heal nearly every wound, the pot is necessary for many cooking recipes, the fishing rod is light and gets a lot of fish in a short time even with low Fishing skill, the shovel is required for agriculture and traps and building cellars, salt is great for cooking without a fire and makes food last a long time, skis increase speed while moving on snow, and a ski stick reduces fatigue while skiing.
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RANDOM TIPS

-You can destroy garbage using SHIFT-d.

-Animal fat is good for making tanned hides as well as eating.

-Always skin a carcass before you cut it.

bandages -- should be the very first thing you make, personally if the game starts me out with nothing but a pair of pants & a knife, im gonna make bandages out of those pants.

free lumber -- cut down the trees that are just on the other side of the zone line, they will magically reappear the next day

- If you're using a knife only as a tool, pack the lightest one you can find. If you leave this knife in your first inventory position, it can speed up selection when making things.

- If you want to keep something, don't leave it on the ground. Hang it on a fence or on a cabin wall and almost everyone will respect your property.

Use "F3" to look at what they are wearing, and aim for their least armored areas (a good habit to get into when fighting any humanoid). As soon as you take a good blow get away and hide, and heal yourself - a good fight is not worth your character's life. Always remember to keep 3 to 5 Bandages with you at all times, and make sure you have some before you enter a big battle.

Is there any use at all for bark?
- bark can be used to tan your hides just like fat.

MAKING ROPES:
If you don't have rope, cord will work just as well when drying meat. And you can make cord out of many more things - furs, leather, raw or cured hides, old clothes, even bandages. Rope requires tanned leather, so it is a little harder to make.

FENCES:
you just press alt + m then press the direction of the fence and your on it then just move off it normally. If you press 0 then the direction of the fence it kicks it down.
 

Vidken

Novice
Joined
Aug 30, 2006
Messages
83
My game accidentally went from "really hard" to "really easy". I could picture my guy loafing around stuffing himself fat from all the animals who committed suicide on the three layer trap grid I laid around the house. He only died when a Lynx teleported inside his house. This was an old version a long time ago though, I should pick it up again.

I've since got obsessed with Dwarf Fortress, since it satisfies my morbid trap fetish a bit better. One of the best things to do is kill off the bitchy noble dwarf by seating him in a special chamber floodgated against a magma flow and flipping the switch.
 

tedomedo

Novice
Joined
Jul 23, 2007
Messages
5
If you allow, i will tell how to live in UrW quite easy.

1. Select Kaumolainen as your character then try to get physical profile like this:
urw-skill.jpg


2. You can improve 5 skills, i always improve club, climbing, survival, timbercratf and fishing. Kaumolainen's best weapon is clubbing weapon (club, mace etc.). You don't want to waste 1 hour every time when you cut trees and that's why you have to improve timbercraft.

3. Selecting map: try to get as many towns as possible - even more important: try to get many towns in your starting area which is in the center of map.

4. Select scanario 1 in order to start playing near a town. Why? You need to get few things and it's good to start playing near a town where you can get / buy them.

5. Items and equipment: few items will make your life easier - these are handaxe, shovel, fishing net (more nets is better - nets are the best way to get lots of food without wasting time with tracking and killing animals), punt etc. Look at the picture and you will see what do i have:
urw-items.jpg


6. After you set everything you start playing - but wait. Now you have to save the game, create a backup folder and copy saved game into that folder. This is very important.

7. So you start. Check your equipment and see what's missing. Enter the town and hope that there will be missing items on the floor so you can just pick them up. You can of course buy missing stuff or steal them - after that, everyone will attack you so this isn't very good idea. So if you don't get everything you press shift and Q and quit the game without saving. Then you copy saved geme from backup folder to Urw folder and enter the town again. You can go to another town but you always have to save the game before entering towns becouse how town looks like is set when you enter it not before.

8. You will also need animals. Buy a dog (or even 2 dogs) and a sheep - you need sheep or cattle for milk because milk eases both your thirst and hunger.

This is it about beginning.
 

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