SCO
Arcane
- Joined
- Feb 3, 2009
- Messages
- 16,320
It's not so much the installer, but the modularity. There are some people (Wesp, the clan quest guy) wasting significant portions of their life trying to make compilations of mods by different authors. When they burn out, it's over. True, BGT is no picnic either, but it only got that way because the system is open to extension without necessarily caring about the other guy file additions.
But i ranted about this too much already. Enough to say that a game that relies on file replacements for 'moding' will not build a lasting moding community even if there is interest. I don't like the 'new campaign approach' either (doesn't build on the base game, will not have specialized gameplay mods you can install separately).
But i ranted about this too much already. Enough to say that a game that relies on file replacements for 'moding' will not build a lasting moding community even if there is interest. I don't like the 'new campaign approach' either (doesn't build on the base game, will not have specialized gameplay mods you can install separately).
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