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Preview Vampire: Bloodlines Previewed at EchoPlayer

Voss

Erudite
Joined
Jun 25, 2003
Messages
1,770
chrisbeddoes said:
They had said that all the disciplines would be active in the sense that every discipline would require blood expentiture.

Which reminds me too much of Redemption, but never mind... (I can see some reasons behind it, but we'll see)
Hopefully Troika won't layer a completely different ruleset over the game, the way those other people did.
 

DrattedTin

Liturgist
Joined
Jan 9, 2003
Messages
426
Mr. Boyarsky essentially said that they're doing disciplines that way, because to do them correctly would be too hard.

That kind of logic put me off from the game, being too much like how Bioware treat D&D.
 

Nightjed

Liturgist
Joined
Jan 27, 2004
Messages
675
Location
Wasteland
well, at least for what ive read from the pnp rules, they are much more ambiguous than the d&d rules, they have to change them to fit a computer game
 

Voss

Erudite
Joined
Jun 25, 2003
Messages
1,770
Ambiguous?

Take a number of ten sided dice, equal to the relevant attribute + relevant ability. Each roll >= 7 is a success, more succeses->better. 1s take away successes.

Thats the whole system, in a nutshell.
 

Whipporowill

Erudite
Joined
May 18, 2003
Messages
2,961
Location
59°19'03"N 018°02'15"E
Nightjed said:
i meant some of the powers are ambiguous, specially the non combat oriented ones

They'll have to streamline a few of the powers of the different disciplines for gameplay reasons, that's pretty obvious, as some of the disciplines are too freaky to work in a controlled environment. You can't have a debate with the computer about what you're actually able to do with your powers, as you can with a human gm.
 

Psilon

Erudite
Joined
Feb 15, 2003
Messages
2,018
Location
Codex retirement
Well, some GMs. Others are actually worse to argue with than a computer, as the computer won't get annoyed after the opening statement and start sabotaging your character.
 

Nightjed

Liturgist
Joined
Jan 27, 2004
Messages
675
Location
Wasteland
i hate when gms loathe your character and keep trying to kill him all the time -_-

i remember one time when he tried to kill me 5 times in 1 session and i always managed to get one of my partners hurt instead :D (even got one killed :D) just because he didnt like how i used my magic missiles and searing sphere (not sure if that was the name in english, its a lvl2 2nd edition spell)
 

Anonymous

Guest
I kill my players for fun. The one with the lowest HP usually gets picked on the most.
 

Nightjed

Liturgist
Joined
Jan 27, 2004
Messages
675
Location
Wasteland
thats mean :p and thats also why wizards need to use sneaky tactics
 

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