They do not.Do Salamanders have the Diehard feat? If so, that's probably RAW.
Can you submit a crash report? (dump + logfile from when it crashes + savegame)It may due to having a large party (6 PC slots plus 2 charmed minions plus an animal companion), but fighting Belsornig and his force in the Water Temple and fighting in the SE Fire Temple (with the salamanders) has caused my game to repeatedly crash. Still unsure why.
I think there are too many potential dumb moves to allow the AI to pick targets for the player; I'd prefer to see this fixed by just giving control back to the player so that they can choose the target of the bonus attack.Units still occasionally make (Great) Cleave attacks against spiritual weapons, despite spiritual weapon invincibility. Bug?
Attacker is not Visible
According to my rolls history, there's a +2 BONUS to hit subjects the attacker can't see. This seems like it should be a penalty.
I've always viewed most D&D magic items as self-powered, which means they shouldn't care about their owner's rest state; the item recovers in a day, and having the owner rest won't speed that up. I don't think there's an official ruling on this, though, so it's every GM for themselves.When GMing, I made daily use items recharge after the user rested for 8 hours or otherwise long enough to refresh his spells. It worked.
Is true seeing properly implemented in ToEE? I assumed it was and that the Balor had it working properly.