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Review Vault Dweller Does Dragon Age II

Inziladun

Magister
Joined
Apr 23, 2006
Messages
2,047
Location
Somewhere damp and cold.
I convey sarcasm every day to my girlfriend via text message.
 

sser

Arcane
Developer
Joined
Mar 10, 2011
Messages
1,866,881
Exploration, that feeling of entering a new area and marvelling at the design, of discovering hidden passages and wondering where they lead, of turning a corner and encountering something surprising, is an important aspect of RPG design that keeps the player going when everything else starts to fade into familiarity.

:salute:
 

DarkUnderlord

Professional Throne Sitter
Staff Member
Joined
Jun 18, 2002
Messages
28,547
Elwro said:
WHERE'S TEH NEWSPOST
There's some weird fucking bug with Calis' old approval system. Every-time I try it works fine for me and happily creates the corresponding news item. So far it hasn't worked for anyone else. Next time you approve some content, I've changed it to output a bunch of messages. Copy-paste them and PM to me.

VentilatorOfDoom said:
Elwro said:
WHERE'S TEH NEWSPOST

Since the "system" no longer creates it automatically I had to do it manually. Which took some seconds. Thanks for your concern though.
It should have. That was changed and was thoroughly tested... If there were two, I'm gonna say it worked fine and you deleted the wrong one by mistake maybe?
 

Elwro

Arcane
Joined
Dec 29, 2002
Messages
11,751
Location
Krakow, Poland
Divinity: Original Sin Wasteland 2
DarkUnderlord said:
VentilatorOfDoom said:
Elwro said:
WHERE'S TEH NEWSPOST

Since the "system" no longer creates it automatically I had to do it manually. Which took some seconds. Thanks for your concern though.
It should have. That was changed and was thoroughly tested... If there were two, I'm gonna say it worked fine and you deleted the wrong one by mistake maybe?
This thread is the first one. When I posted in it it was the only one visible from the forums and at the same time the one linked to the "Comment" word at the bottom of the review.
 

Volourn

Pretty Princess
Pretty Princess Glory to Ukraine
Joined
Mar 10, 2003
Messages
24,986
L0L And, people complain about video game bugs.. the codex can't even post a simple review without it getting buggy. HAHAHAHA!
 

Sulimo

Arcane
Patron
Joined
Jun 22, 2009
Messages
3,230
Wasteland 2
From the link to the Biosocial thread earlier:

Ah RPGCodex, the laughing stock of the gaming community.

Good stuff.

So wait, we're the laughing stock of the gaming community? I thought we were a prestigious Magazine. My heart is broken.
 

zodden

Scholar
Joined
Feb 17, 2007
Messages
105
Good review...

I really wanted to like this game as I enjoyed the first one immensely. Now I am not even going to pirate this turkey. Maybe I will try two worlds 2 instead.

Very disappointed in Bioware-hopefully they will have done a better job with the Old Republic-we shall see.
 

Xi

Arcane
Joined
Jan 28, 2006
Messages
6,101
Location
Twilight Zone
This might be the shiniest turd we've ever seen. I was even tempted to touch it. Thankfully I caught a whiff before it was too late!

turd-sprinkles.jpg
 

Antihero

Liturgist
Joined
May 8, 2010
Messages
859
Mike Laidlaw said:
Text is always a pretty horrible medium for conveying sarcasm or sincerity. Being able to put a heart, as much as you could argue that you could tell, lets you say, "OK, I'm certain with this choice. I'm not making it blind." That's very important when you want to associate yourself with a character.
One part I take exception to is the unqualified use of the word always. I can see where some one-liners might straddle the line of ambiguity, being among a variety of different sounding player choices that you can't take back. But while you could just rewrite pure text and sacrifice style for more clarity, text alone would still win out in "[Stupid Mask Icon] that's wonderful!" vs "Sarcasm: that's wonderful!" (or just "That's wonderful! <Sarcastic>"), or God forbid, let the player figure out the context themselves.

In other words, like Xi's picture above, just sprinkles on top.
 
Joined
Nov 8, 2007
Messages
6,207
Location
The island of misfit mascots
jiujitsu said:
Haba said:
But is it good for what it is?

Did you even read the review?

NO. It isn't even good for what it is. It's rushed trash and it's insulting.

It's fucking robbery is what it is. They used their reputation to steal our money. It's like when Indiana Jones replaces that Golden Idol with a Bag of Sand in Raiders of the Lost Ark.

Thanks for the sand Bioware. Enjoy your free money.

Except Indiana Jones didn't stand there accusing 4chan of trolling him when the cave started collapsing and the boulder came at him.
 

Drakron

Arcane
Joined
May 19, 2005
Messages
6,326
GarfunkeL said:
How stupid do you have to be, to be Mike Laidlaw?

According to Awakening credits he is "Dragon Age Franchise Lead Designer", then again I wonder why exactly he is at BioWare ... he is credited as a Lead Writer in Jade Empire and Additional Designer in Mass Effect but beyond that (and DA:O were he is one of the Lead Designers) there is just "Special Thanks" that I have no idea what it means, oldest title I see with his name in Mobygames is NWN:HotU expansion so I would guess he was hired to work as a writer on Jade Empire.

Now consider that he was Lead Writer on Jade Empire and consider that "Text is always a pretty horrible medium for conveying sarcasm or sincerity" statement.
 

Karmapowered

Augur
Joined
Jun 3, 2010
Messages
512
Drakron said:
Now consider that he was Lead Writer on Jade Empire and consider that "Text is always a pretty horrible medium for conveying sarcasm or sincerity" statement.

Jade Empire had better writing than DA2.

I am not even kidding.

I think Bioware's game would be much better off without Laidlaw, Gaider and whoever that untalented art director is.
 

attackfighter

Magister
Joined
Jul 15, 2010
Messages
2,307
This is probably the most informative and least biased DA2 review out there, good job!!! :salute:
 

RK47

collides like two planets pulled by gravity
Patron
Joined
Feb 23, 2006
Messages
28,396
Location
Not Here
Dead State Divinity: Original Sin
Lockkaliber said:
Vault Dweller said:

Text is always a pretty horrible medium for conveying sarcasm or sincerity.

I am going to murder someone. Seriously, if any of the fucking hacks over at Bioware are reading this, get your entire fucking company a classic literature crash course. Ever heard of fucking Hamlet? Candide?


FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF

sracasm.jpg


:smug:
 

DemonKing

Arcane
Joined
Dec 5, 2003
Messages
6,574
Inziladun said:
I convey sarcasm every day to my girlfriend via text message.

"I love you." does the trick then?

Seriously though - great review.

I can't understand why they went for the trash-mob combat after everyone complained about the overuse of such mobs in the original (obviously deisgning difficult combats take time).

I also hated the loss of the fully-texted conversation options.

The repetition of identical areas was unforgivable - I remember the genuine NERD RAGE when they reused a single small map from BG in BG2 but now it seems the lemmings will happily put up with trudging through identical caverns over and over again.

The Quest design is also retarded - I just go from location to location on the map hunting down icons on the minimap and they either give me a quest or reward me even though usually I can't remember either the quest given or what I did to receive the reward.

The less said about the inventory system, the better.
 

Jaesun

Fabulous Ex-Moderator
Patron
Joined
May 14, 2004
Messages
37,432
Location
Seattle, WA USA
MCA Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech
We are the Codex. Lower your firewalls and surrender your servers. We will add your database and technological distinctiveness to our own. Your forum will adapt to service us. Resistance is futile.

:love:
 

Cynic

Arcane
Joined
Feb 22, 2011
Messages
1,850
Excellent stuff, I lol'd a lot. The Dweller speaks the truth.
 

Forest Dweller

Smoking Dicks
Joined
Oct 29, 2008
Messages
12,373
J_C said:
Joghurt said:
Xor said:
I'm curious how the Bioware defense squad will react to VD's review.

We'll wait and see what happens when someone posts a link in Bioware forums, but I think they will love the review. They kinda loved the gamecritics 2,5 review and this one sounds a lot better.
You don't even need to ask.

http://social.bioware.com/forum/1/topic ... /6753852/1
Well I guess they're not all tards.

Anyway, on topic, wow! I've downloaded a torrent, but after reading that I'm wondering if I should bother playing the game at all. I thought it might not be THAT bad, especially considering VD's initial impressions over at ITS.

Do you really end up losing all your family members no matter what? Bioware games have always been heavily scripted in the story department, but that's a new low.

That bit about Bethany would have severely pissed me off. Do you know what exactly they're going to do with her (imprison her, kill her, etc.)? Do you AT LEAST get the chance to get even with them at a later time?
 

Haba

Harbinger of Decline
Patron
Joined
Dec 24, 2008
Messages
1,872,098
Location
Land of Rape & Honey ❤️
Codex 2012 MCA Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2
Jesus, everyone liked it. I guess all the true believers are at the "DA2 owners only" forum.
 

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