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Incline Walküre - development thread (a Ukraine War, Jagged Alliance 2 spiritual successor)

MarathonGuy1337

Educated
Joined
Aug 27, 2022
Messages
152
I hope that means their isn't a campaign/historical chronicle mode included, I hate games with a sad ending or maybe anti-climatic if the whole thing ends with a Treaty (Heavily favoring Russian one at that) as is currently likely with the Geopolitical world order shake ups and the current advances made by Russia in the war.

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Then again that be actually kind of interesting, detailing the day by day, offensive by offensives account of the conflict with maybe historical channels involved to give insight on the political, strategic, operational and tactical level defeats and victories of the Ukraine, with interviews from Russian and Ukrainian soldiers, the civilian populations of both sides (including the somewhat controversial Donbas Region) and political figures, maybe some news reel highlights as well.

Never-mind what I've said I really now want a historical campaign mode.
As stated in the OP the plan is for the main campaign to largely be a sandbox similar to JA2 with a couple big objectives that end the game. Depending on how many are fulfilled will determine the ending you get and whether Ukraine wins, stalemates or loses. I'll see how I feel about this and may change it if the war ends part way through development. Read OP for more details.

In addition to the main campaign will be a Historical Battles mode similar to the ones in the Total War games but a bit more in-depth. These will be recreations of battles from the war, that can be played outside of the campaign. In these your troop placement and lineup will match as close as possible to the real life data we have. And they will have long and detailed intro and outro briefings explaining everything. With these I would be trying to replicate these sorts of Battle of... videos. In-depth and long and explaining everything in autistic detail. Before software engineering my background was video editing and motion graphics so I am optimistic about being able to make these:


I'd recommend for the historical battles something similar to the old Call of Duty and Red Orchestra 2




I always found the inclusion of these video in the old COD games to be a really important component and elevated the work and media text. If I recall most footage of the war should be public domain, but then media companies could hold licences for some of the footage. That said theirs probably some loophole for educational purposes for the use of said footage.

On a side tangent if the game is sought of a simulator like experience detailing the tactical level (i'm not sure if it would detail the operational or strategic level) then it could be a good educational piece of software in a similar vain to Full Spectrum Warrior.



In the sense that you could potentially get funding from a governmental agency to develop the project further into a tool for training officers, about the kind of conditions and realities of full scale modern warfare in urban and non-urban settings.

However the biggest question is what about Tank Battles?
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Please say their is gonna be Mechanized Infantry and Armored Warfare and Combined Arms
 

shimadamada

Literate
Joined
Oct 16, 2024
Messages
25
Location
Croatia

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