Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

Editorial Was Obsidian the Smart Choice for Fallout: New Vegas?

Mastermind

Cognito Elite Material
Patron
Bethestard
Joined
Apr 15, 2010
Messages
21,144
Steve gets a Kidney but I don't even get a tag.
Azrael the cat said:
Of course, I have to give the disclaimer that I loved AP. Feel free to ignore the rest of my opinion accordingly.

I'm not gonna ignore your opinion because you like AP (I too like some games nobody else seems to like or even hear of). I'm going to ignore it because you suffer from the incurable codextard disease of assuming your opinion is universal. For example, you can't seem to wrap your little head around the possibility that unlike you, most people might have actually enjoyed Fallout 3's gameplay. Don't like Fallout 3? Fine. Delude yourself into thinking it's an awful game on a universal scale and needs "voodoo" and "marketing" to make people like it? All that tells me is that you're incapable of making an objective analysis and I pretty much have no reason to listen to or care about what you have to say.
 

Silellak

Cipher
Joined
Aug 19, 2008
Messages
3,198
Location
Tucson, AZ
racofer said:
obsidian.jpg
:salute:
 

Silellak

Cipher
Joined
Aug 19, 2008
Messages
3,198
Location
Tucson, AZ
Andyman Messiah said:
Obsidian is fighting an uphill battle of idiots who can't see that "failing to impress when it comes to core gameplay" is something that 99% of all games struggle with. And most of them don't even have a coherent, non-linear narrative with plenty of choice and consequence.
If only that "narrative" told an interesting story, or the "choices and consequences" were anything more than glorified smoke and mirrors.
 
Joined
Nov 8, 2007
Messages
6,207
Location
The island of misfit mascots
Mastermind said:
Azrael the cat said:
Of course, I have to give the disclaimer that I loved AP. Feel free to ignore the rest of my opinion accordingly.

I'm not gonna ignore your opinion because you like AP (I too like some games nobody else seems to like or even hear of). I'm going to ignore it because you suffer from the incurable codextard disease of assuming your opinion is universal. For example, you can't seem to wrap your little head around the possibility that unlike you, most people might have actually enjoyed Fallout 3's gameplay. Don't like Fallout 3? Fine. Delude yourself into thinking it's an awful game on a universal scale and needs "voodoo" and "marketing" to make people like it? All that tells me is that you're incapable of making an objective analysis and I pretty much have no reason to listen to or care about what you have to say.

I can't believe I'm replying to this pathetic troll, but no, I'm not assuming the my view is universal and frankly I can't think of many codex posters that do. If you had any reading comprehension, you'd notice that people are overwhelmingly aware that FO3 sold very very well, and that most gamers have different tastes to us. I happen to disagree with those tastes, and so obviously my opinion is proceeding from, well, my own opinion. Grow up a little and get some experience with people beyond highschool. You'll soon realise that most people aren't unaware of the subjective content in their statements - rather, it's such a trivial issue that they take it for granted. All reviews of anything are always going to be based upon someone's opinion. That doesn't mean that opinion isn't correct - relativism is a wholly different and frankly rather problematic theory, both as a theory of epistemology and of ontology.

If the obvious really has to spelt out to you, then here it is. I'm only going to say this once, because I don't usually cater to retards. But here it goes:
I know fully well that most gamers have different tastes to me. I know fully well that FO3 and Oblivion sold massive numbers of copies, and that they have enormous fanbases. I know fully well that most gamers rate FO3 and Oblivion very highly.

Ok? No assumptions of universality here.

Seriously, what the fuck do you expect? People to judge games on what OTHER folks like? Do you really need a 'news at 10: normative descriptions of things are usually predicated upon an individual's personal values, experiences and assessments'? Really?
 

Andyman Messiah

Mr. Ed-ucated
Joined
Jan 27, 2004
Messages
9,933
Location
Narnia
Silellak said:
Andyman Messiah said:
Obsidian is fighting an uphill battle of idiots who can't see that "failing to impress when it comes to core gameplay" is something that 99% of all games struggle with. And most of them don't even have a coherent, non-linear narrative with plenty of choice and consequence.
If only that "narrative" told an interesting story, or the "choices and consequences" were anything more than glorified smoke and mirrors.
The story is cliché but fun. The c&c is obvious but exists. Eh, I'd say I win. :M
 

Ruprekt

Scholar
Joined
Jun 3, 2010
Messages
1,936
Location
Exploring small rings in 3D
Fallout 3 is very atmospheric. The lore of the setting might be fucked up (300 years wtf) but the game looks just as I imagined Fallout; better even.

But that doesn't change the fact that Bethsda make toys as opposed to games. Not that there's anything wrong with this. Consoles are toys, and Beth's games are very ambitious for that platform. If you're used to playing rail road shooters or JRPGs then the amount of stuff you can do in a Bethesda game is very cool.

On the PC it's a different story as there are modders out there who do a good job of turning Bethesda's toys into actual games. I'm optimistic about new vegas because they have the best of these modders onboard (Oscuro).
 
Joined
Nov 1, 2008
Messages
7,953
Location
Cuntington Manor
I have 'tried' Fallout 3 and dismissed it. To me, it is worse than a decent FPS. The FPS version was a poor mans version, and the VAT's was a horrible mutant of the original Fallout combat system.

In a nutshell; If they used an engine with similar mechanics to the first 2 Fallouts, I would be a little excited. As it stands, I couldn't care less about the thing.
 

tunguska

Liturgist
Joined
Jul 19, 2004
Messages
227
I was prepared to be totally, utterly outraged, but then I actually read the article. The author was aware of the fact that some of the original fallout team is now at Obsidian and he mentioned MCA by name. He mentions the horribleness of AP and the buginess of KOTOR II as some specific (and imho valid) criticism. It was much more intelligent than the summary seems to indicate.

Of course the elephant in the room is that Bethesda is about as low as you can sink in the crpg world. Although, with DA, Biowhore is doing their best to compete. I thought Morrowind was a much better game than Alpha Protocol. I didn't like Morrowind and I have never actually played Oblivion, but I am tempted to give it a try just to see how it compares to Dragon Age and Alpha Protocol. I am betting that it would actually be better. Both Biowhore and Obsidian have sunk to new lows with their most recent games and both are going to soon be releasing games that are even worse (Dragon Age II and Dungeon Seige 3). Console kiddie games. So I don't know what to think about them anymore. As bad as Bethesda is, this guy could actually have a point.

I have no doubt in this particular case that Obsidian will do a much better job than Bethesda. Fallout is their baby and MCA is in his element. They may not be able to save the game from all the dumb Bethtard design decisions, but it will be a better game. Although I have to admit that I was one of the Alpha Protocol optimists pre-release and now I have egg on my face.
 

Volourn

Pretty Princess
Pretty Princess Glory to Ukraine
Joined
Mar 10, 2003
Messages
24,986
"Fallout is their baby"

No, it isn't. A very small number of Obsidianites actually had anything to do with either FO1 or FO2. FFS
 

Morgoth

Ph.D. in World Saving
Patron
Joined
Nov 30, 2003
Messages
35,989
Location
Clogging the Multiverse with a Crowbar
All the key people who worked on F1/2 are also working on NV. So yeah, I'm confident it will be good.

Shame though they had to use Bethesda's F3 framework for that. A completely new designed Fallout with Onyx would have been really awesome.
 

Tails

Arbiter
Joined
Nov 25, 2007
Messages
1,674
Morgoth said:
All the key people who worked on F1/2 are also working on NV. So yeah, I'm confident it will be good.
Like Tim Cain, Leonard Boyarsky & Jason Anderson?
 
Joined
Jul 20, 2009
Messages
44
MetalCraze said:
Morgoth said:
All the key people who worked on F1
0 of them

2 are also working on NV.
Only Avellone and Urquhart and it shows through a game being a massive nod to pop-culture all over again

FU worked on FO1. I believe he did a lot of work on the Boneyard, and also polished a lot of the Hub. Also Scott Everts was Technical Designer and did all the map layouts on the first game. Not key people by any stretch but credit where credit is due.

Still, most previews are still giving them way too much credit for the first two games. Doesn't mean they can't make a good FO game (as good as we're ever going to get at this point).

Mastermind said:
merchant's skeleton said:
Granted I haven't played AP so I don't have a legitimate opinion on how good or bad it is, but I believe this is the second such article I've seen about Obsidian before they've even released the game. You don't see this for Bioware and DA2, and every thing I've heard about that is much more retarted than what I've heard about FO:NV.

Here, I'll try to explain it to you:

Your preferences are not universal. In fact, your preferences vary wildly from the rest of the gaming population. You don't like Dragon Age (I don't either actually), but a lot of people do. As such, Bioware generally gets the benefit of the doubt, because regardless of your personal preferences, people like the games they make. The same is not the case with Obsidian, which even the Codex loves to hate half the time. Obsidian churns out a lot of shit by both mainstream and codexfag standards. So people wonder if letting them make a sequel to a very successful game like Fallout 3 is a good idea.

I know, it's hard getting your head around the concept that you (and the codex in general, and I include myself here) are pretty much irrelevant to most gamers and gaming publications. Tone down that ego a little bit and it'll all make sense.

Thanks Drog. Your lack of ego is an inspiration to us.
 

latexmonkeys

Augur
Patron
Joined
Apr 6, 2010
Messages
233
Location
Walmart Land
Steve gets a Kidney but I don't even get a tag.
Mastermind said:
Here, I'll try to explain it to you:

Your preferences are not universal. In fact, your preferences vary wildly from the rest of the gaming population. You don't like Dragon Age (I don't either actually), but a lot of people do. As such, Bioware generally gets the benefit of the doubt, because regardless of your personal preferences, people like the games they make. The same is not the case with Obsidian, which even the Codex loves to hate half the time. Obsidian churns out a lot of shit by both mainstream and codexfag standards. So people wonder if letting them make a sequel to a very successful game like Fallout 3 is a good idea.

I know, it's hard getting your head around the concept that you (and the codex in general, and I include myself here) are pretty much irrelevant to most gamers and gaming publications. Tone down that ego a little bit and it'll all make sense.


I don't know what's worse - Skyway's constant, droning self parody, or your constant exercises in pedantism.

On second thought, you're worse.

Great job.
 
Joined
Nov 1, 2008
Messages
7,953
Location
Cuntington Manor
FU worked on FO1. I believe he did a lot of work on the Boneyard, and also polished a lot of the Hub.

Really? I was under the impression that he stayed away from the 'budget' team doing Fallout and let them do their own thing so long as it didn't interfere with the 'Big Budget' games like Baldur's Gate.
 
Joined
Aug 9, 2010
Messages
77
Fallout 3 is a very tough act to follow. Released in 2008 to stellar reviews and huge sales, it’s a real modern classic.

2446y5s.gif


God damn Bethesda fanboys in the media.
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom