And each and every one of them would be far better having several.
Really? Even VtM :B?
And what about DMoMM?
Which implies having a party in the first place, does it not?
But that's a party that was split into small groups, or into single characters.
That was a generalization. "Traps" in RPGs should work strictly within the framework of RPG rules, just like everything else.
Still some traps don't work when the system uses TB mode.
Pfft. There are akshun games for this crap.
Do you mean an action game with stats, without predefined routes, with a lot of text and dialogue choices that are detailed and allow some conversation? Considering action games are tailored to certain type of players, for example Skyway, it's unlikely there would be sufficiently detailed action game with more RPG elements than average Bioware RPG. There are only two of them. DMoMM, and Sudeki.
Yes I had some action recently. I run away from that ATLAS mecha, and discovered that path ended by a dead end. So I took pot shots on it, then when it appeared in direct line, I dodged missile, was hit by something else (no medikits I played ironman and when you play ironman you use medikits sufficiently soon), and rolled around him to get out of line of sight and try to avoid being stomped, ran left and right to throw his aim, found a soldier just sufficiently far away to hit me multiple times before I would be able to find close cover that wasn't in line of fire of the ATLAS mecha, charged him which surprisingly worked, let him on the floor, didn't finish him, and jumped through the door, get behind cover and regenerated shields and wondered where is that ammo cache they talked about. Then sneaked to fallen members to give them first aid by hand, while they played with grenade spam to places where I wasn't anymore. Covered behind the crate and hoped Liara will not be killed (or was it James) again, and shields would regenerate before these scratches you can get even behind the cover would be enough. Killed these two-three soldiers, first aided the second member. Evaded missiles, and moved throught the buiding. Then when ATLAS mecha unsuccessfully tried to kill James, who managed to cover himself much better than theirs glorious leader and was able to occasionally strike back, I emerged from behind and used that little remaining ammunition to tear appart that ATLAS mecha.
Yes that was my encounter on Eden prime.
Now, I'm not used to adrenaline and my hands were shaking even before I rolled around that mecha. So I don't wanna an action game. Just a RPG that moves without distraction like end of the turn when there is only one character, and RPG that let me use intuition and a brain. TB is not a panacea, otherwise VD game would be leap and bound above 7.62 high caliber. Surprisingly 7.62 allows fine control of a party without TB combat.
Japanese everything is for fags. KOEI strategy games being the sole exception.
I heard Lunatic dawn, V. profile, SMT: Nocturne, Kagero deception, Star Ocean, Tales of Eternia, Chrono Trigger, Reccetear to name a few were quite decent. The problem with Japanese games is they are thinking all western people are idiots, thus they are porting only primitive games for a US market. You know some of Japanese games have a lot of sex and violence, which surprisingly is avoided in western countries.