racofer
Thread Incliner
What single player RTS game offers great campaign and worthwhile mods to keep it enjoyable in the long run?
Discuss!!
Discuss!!
:facepalm:Total War series.
Apart from the cutscenes it was just a rehash of the Dune 2 minus the cool encyclopaedia, though.Stereotypical Villain said:
Mighty Mouse said:Get a Genesis emulator and try Herzog Zwei.
I didn't mention Star Craft because all that does is invoke a mental image of 1 million Koreans shouting MAKE PORTAR GOGOGO whilst zerg rushing. And that spills into the single player too. Decent campaign though.
Major_Boobage said:Best single RTS by far is Starcraft. Great campaign by far the one with the most dept in any RTS game.
I didn't mention Star Craft because all that does is invoke a mental image of 1 million Koreans shouting MAKE PORTAR GOGOGO whilst zerg rushing. And that spills into the single player too. Decent campaign though.
Goddamn retarded newfags
The key to understanding null-tool.Major_Boobage said:Lol homeworld more depth
Major_Boobage said:Lol homeworld more depth, you are dreaming.
DraQ said:The key to understanding null-tool.Major_Boobage said:Lol homeworld more depth
Mister Arkham said:Major_Boobage said:Lol homeworld more depth, you are dreaming.
If that's the case, then I think a lot of people in this thread are going to be dreaming. Homeworld has a greater depth of mechanics and tactical options, from formations, to upgrades, to simple resource harvesting. I will give you that Starcraft has a much longer and more personally engaging story, and a lot more personality, but even that is narratively shallow when compared to the sheer level of history and trauma that Relic wrote into Homeworld. Homeworld is, along with Company of Heroes, one of the only RTS games that I've played where I felt that I was literally fighting for every step of ground that I took. Starcraft, by comparison, is a lot more fun, but the difficulty is measured in sheer opposing numbers most of the time, with some brilliant moments stuffed into the cracks.
Major_Boobage said:Mister Arkham said:Major_Boobage said:Lol homeworld more depth, you are dreaming.
If that's the case, then I think a lot of people in this thread are going to be dreaming. Homeworld has a greater depth of mechanics and tactical options, from formations, to upgrades, to simple resource harvesting. I will give you that Starcraft has a much longer and more personally engaging story, and a lot more personality, but even that is narratively shallow when compared to the sheer level of history and trauma that Relic wrote into Homeworld. Homeworld is, along with Company of Heroes, one of the only RTS games that I've played where I felt that I was literally fighting for every step of ground that I took. Starcraft, by comparison, is a lot more fun, but the difficulty is measured in sheer opposing numbers most of the time, with some brilliant moments stuffed into the cracks.
I am only talking storywise.