Monocause
Arcane
- Joined
- Aug 15, 2008
- Messages
- 3,656
I consider MoO3 vastly underrated. With the latest unofficial patch installed (that fixes a lot of bugs and restores content) the game can keep you glued to the screen for countless nights.
The only problems I see with this game are the battle management (which forces you to make tedious clicks to approve auto-combat) and the ship design system. Otherwise, it's a great macromanagement game, where instead of concentrating on single planets you plan the policies for your whole empire and make big moves.
I guess that the criticism the game gets comes from two facts; that it's completely different from MoO2 and that it was released in a disastrous, unplayable shape. Right now it's a really solid, interesting and innovative game that you shouldn't pass by just because of other people's prejudice/dislike.
The only problems I see with this game are the battle management (which forces you to make tedious clicks to approve auto-combat) and the ship design system. Otherwise, it's a great macromanagement game, where instead of concentrating on single planets you plan the policies for your whole empire and make big moves.
I guess that the criticism the game gets comes from two facts; that it's completely different from MoO2 and that it was released in a disastrous, unplayable shape. Right now it's a really solid, interesting and innovative game that you shouldn't pass by just because of other people's prejudice/dislike.