Hitman: Absolution took the stone-cold killer Agent 47 and turned him into some sort of revenge-seeking lunatic who threw away his entire career for a woman, and a little girl. After killing thousands of people, a single individual was enough to make him realise he was wrong because she had boobs. Or something. Although the Hitman series was never super-serious in terms of tone, shit like the dominatrix/nun death squad out to get 47 was also beyond retarded.
Risen 2, as even though the story is okay on its own, it really has almost nothing in common with the original game. It's not outright bad in its own right, but the number of retcons to almost everything about the game world and story is ridiculous.
Oblivion, of course. Fucking Warp in the West, how does it work?
Don't know anything about boobs.
Don't know anything about boobs.
I'm sorry for you.
Baten Kaitos: Origins, though it's intentional
One narrative gimmick of the first game was that the viewpoint character was YOU, the guy with the controller, and the main character was an independent person with his own thought process who you played Jimminy Cricket for while your aid makes him the chosen one (which is actually key for a nice plot twist there). In Origins, the big twist is that the player character is NOT the player, and thus the main character is not the chosen one, and he's just braindamaged, thanks to being used as a guinea pig, in a way that makes him think there was someone from another world talking to him his whole life.
It's one of the bigger reasons Eternal Wings should be played first (despite Origins being a prequel with no real spoilers for the original), as that loses a lot of its impact without playing the first game.
No idea what this thread is about though.
No idea what this thread is about though.
Well I made the question one sentence long, so... even if you don't get the in-joke thread title, just read that sentence?
Well, this thread could be renamed "Chrono Cross thread" then.
I think it was always there in the Fallout Bible, but it wasn't really demonstrated in Fallout 1 at all. Like most things in Fallout 2 the dark humour went overboard and the Vaults turned into some sort of bizarre parody rather than a subtle commentary on American capitalism.I hated all the shit they did in Fallout 2 once it had been years and I started caring about Fallout as a universe. And not just the overt lolz stuff. They made the prewar government a combination of Dr. Strangelove/a Bill Hicks version of the Reagan '80s. And did the "vaults were a cruelly insane experiment!!11" thing come from FO2 specifically or was it just dumb shit Avellone put in the FO bible?
Skyrim ''What are the Blades?'' Counts? Is this so hard to code the books read in game into dialogues trees?
I think it was always there in the Fallout Bible, but it wasn't really demonstrated in Fallout 1 at all. Like most things in Fallout 2 the dark humour went overboard and the Vaults turned into some sort of bizarre parody rather than a subtle commentary on American capitalism.
They went from the Emperor's spies to the Emperor's bodyguards?Skyrim ''What are the Blades?'' Counts? Is this so hard to code the books read in game into dialogues trees?
This could have been a pretty neat feature.Skyrim ''What are the Blades?'' Counts? Is this so hard to code the books read in game into dialogues trees?