roshan
Arcane
- Joined
- Apr 7, 2004
- Messages
- 2,513
dongle said:Well, LoD stands for "Levels of Detail" and there just aint enough levels in Oblivion.Mayday said:Hey, I'm interested in this whole LODding technique, could you elaborate on how to improve the method used in Oblivion?
I'll be the first one to admit that Oblivion looks pretty good when you're standing right next to stuff, well except for people. :shock: The mountains in the far, far, distance also look OK. It does a piss-poor job of blending one into the other.
The first problem you notice is that the ground textures start to repeat obviously when they are more then a few feet away:
http://www.rpgcodex.com/images/news/View%205.JPG
Then we have the LoD models:
http://www.rpgcodex.com/images/news/Disneyland%203.JPG
Those screenshots truly look ike shit... hell, even NWN2 generally looked much better than that.