Played this a bit again, and I'm honestly mystified - whose fucking idea was it to make the first section, spaceship, unskippable? Fuck, it should be completely optional via a "What just happened?" NPC that can then do a tutorial for newbs. The tutorial is bland, slow, and insultingly easy.
Isnt that the whole game, or at least the entire levelling experience? I dunno but I have never gone below 80% of my HP and I am just pushing 2 buttons, one of which is an AoE that 2 shots almost everything. Maybe I need to level more, or maybe my class (medic) is just OP, but I really can't force myself to play anymore.
Seems to get a difficulty bump at L10, I suddenly couldn't carve everything into tiny pieces on the Stalker anymore, though it's still possible to tackle some of the 3-man boss fights solo with a lot of dodging. It certainly isn't quite as horribly easy and boring as the spaceship + intro zones. Elites are quite beefy, too. Then again, can't speak for Medic experience, it could be that casters with self-heals have an easier time.
I dunno. Difficulty would certainly need to be upped for the earlier levels, by a whole bunch, and the intro made skippable.
Zones are rather uneven, too. One of the Dominion zones I've actually enjoyed a lot, another, not at all, quest flow could need adjustments... I could play the "It's beta" card, but with launch in just a month from now, I can see a lot of things that are currently detrimental to the reception.
Kinda funny, it's one of those games where the worst things are actually placed at the start of a game. Like an afterthought or something.