Vulture underbelly fur said:
Azrael the cat said:
If you're talking about maxing spell power, then you need to make room for 1 more, as you're missing out on the 2nd strongest NPC mage in the game
Actually, no. The strongest spellcaster in the game in ToB is Aerie or the PC wizard/cleric multiclass. The only thing that can compare with the sheer spellpower and versatility of this class is the wild mage with its Nahal's Reckless Dweomer (the risk of turning yourself into a squirrel is nothing compared to the ability to cast 9 additional any known 9th level spells; improved chaos shield and a high level cut this chance to very bearable numbers). And Edwin is a much better offensive spellcaster than Imoen (although his lack of divination spells can really bite you in the ass).
Thieves are useful only for their backstab/set trap/detect illusion in TOB. The detect/disarm trap and open lock skills are nice, but not essential. These skills also become useless at higher levels as stoneskins and elemental protections can soak/avoid damage from almost any traps. The thief/ mage multiclass is only viable when you're going for a time stop + improved haste/assassination combo. Taking so few thief levels as in the case with Imoen is equivalent to throwing your spellpower away without any really useful gains.
I was allowing for Edwin, when I said SECOND strongest NPC mage
. The Aerie thing is a mixed bag, for me. On 1 hand I'd consider her dialogue to be so intrusively annoying that I'd almost consider it the equivalent of a stat decrease. On the othe hand, the cleric-mage combo IS very powerful. The reason why I rate Imoen ahead of Arerie is twofold:
(1) we were talking about BG1, and Aerie doesn't appear until BG2. Actually, that's a pretty damn good justification in and of itself, isn't it? I mean, I'm sure that Gandalf and Darth Vader would pwn Imoen as well, but seeing as neither Gandalf, Vader nor Aerie are in BG1, why don't we leave them out of it
(2) a thief is a must-have-but-limited-use-character in BG1 and BG2 (the post, and my reply, was regarding NPCs in BG1, but I'll extend it to BG2 b/c it applies there too. Yes, it isn't necessary in ToB, but that's a long way from the start of BG1 - though even in ToB an argument can be made for thieves using trap-cheese-exploitation). Basically you need one to progress efficiently - especially in BG1 before you can memorise repeated detect traps and knock spells (and it's a fair way into BG1 before those even turn up). But they add nothing to combat in BG1, and not a great deal in BG2, and you definitely don't want more than 1 in your party. Hence a dual-class thief serves a necessary purpose extremely efficiently. If you take Aerie (pretending she was in BG1) you'll STILL need to take a thief with you.
So the real comparison is: 'Aerie plus a thief character' vs 'Imoen plus a healer'. For most of the game Aerie will be more powerful than Imoen - but NOT the whole game, because Imoen will get access to higher-level spells MUCH earlier, which means she gets a much longer window-of-usefulness' for spells like cloudkill, where they are immensely powerful for a while, and then become useless as enemies level past them. Similarlly, Imoen will get game-changing spells like Maze, Banishment, Confusion, Haste and fireball much earlier. Still, I accept that for most of the game Aerie will be considerably more powerful, as Imoen's advantage only exists during the short periods that she has access to an unbalanced spell, before the enemies level up. The issue, though, is that powerful healers are plentiful in BG1 and BG2, and healing classes generally are powerful in 2nd ed DnD, whereas the thief class is gimped. Secondly, there are advantages to having a straight cleric over a multiclass (as well as disadvantages, of course), such turning/destroying undead with a straight cleric being uber-overpowered in BG2, whereas there is no significant advantage to a straight thief over Imoen.
Hence I still think Imoen is a better choice, even in BG2 where Aerie doesn't have the drawback of not existing, because the advantage to not having to waste a spot on a straight thief is MUCH greater than the advantage conferred by not having to waste a spot on a straight healer.
As for the 'taking so few levels of thief is throwing your spell power away without any gains', you miss the point of the dual-classing. Firstly, in the case of BG1 you should time it so that you aren't losing ANY mage levels. Even in BG2 she doesn't lose significant casting power (I may be wrong, but she might not even lose any mage levels). The 'significant advantage' is NOT that she can play like a thief, but simply that she has enough trap and lock skills that taking a separate thief is unnecessary. Sure, levelling a thief up to get improved assassination might be nice, but you don't actually NEED it in the same way that you need someone on traps to get through BG1 - and whilst in BG2 you can use casters for detect traps and knock, doing that eats up so many spell slots that it isn't viable. Much better to use Imoen for most traps and locks, and have a single knock spell memorised for the odd one that she can't handle.
So I'm not saying 'thieves rock, take Imoen because she's an awesome thief and can be great by doing thief stuff!'. I'm saying the opposite, i.e. 'thieves SUCK, and so you should dual class Imoen to mage, because that way you can take just enough thieving to get by without having to waste a full character, or in the case of Jan half a character, on such a shitty class'.