Matt7895 said:I really, really hope not, I hate dungeon crawlers. I hope there's a good amount of questing/exploration in there too.
Who told you that? No it's definitely not a dungeon crawler. It's somewhat exploration based. Some of the outdoor areas are larger than most but there are boundries so there isn't an Oblivionesque mentality of seeing a mountain and being able to climb it. The game does reward for exploring every nook and cranny in the game if you have a ranger or a psionicist though. And about questing, while there aren't a ton of "sidequests" the main quest is very much multifaceted and you can tackle it a number of ways. Think of a less bloated version of Daggerfall's mainquest. Factions are important in this game.
There are dungeons in the gaame but they tend to be well done and are handcrafted. No cookiecutter, 2-3 tileset, repetitive trite we see mostly today.
If you have enough patience for the combat I think you'll really love the game. And learning how to best approach different situations will alleviate some of the potential mobswamps.