Jason
chasing a bee
<strong>[ Preview ]</strong>
<p>Eurogamer's Jim Rossignol took a stab at the beta for <a href="http://www.worldinconflict.com/index.html" target="_blank">World in Conflict</a> and wrote up his <a href="http://www.eurogamer.net/article.php?article_id=77594" target="_blank">impressions</a>.</p><blockquote><p>If there's a major problem with World In Conflict then it's that these trump cards are a trump too far. I also found infantry a bit frustrating to use, but I was told in no uncertain terms by other beta-testers that I am mad and wrong. Perhaps I am. But then half the people you play with don't seem understand how the air support system worlds, or that helicopters are obvious targets, or that artillery can see you from miles away, or that it's worth saving up for big artillery strikes, or that you need to capture terrain to win - so I'm not the only person who hasn't got the hang of this fairly challenging RTS. That aside, the game's absurdly beautiful visuals are really kicking the crap out of my PC, and Old Bessie is no slouch... </p></blockquote><p>Other recent hands-on previews come from <a href="http://www.avault.com/?p=413" target="_blank">Adrenaline Vault</a> (yes, it's <a href="http://www.avault.com/index.php?p=309" target="_blank">still alive</a>) and <a href="http://www.evilavatar.com/forums/showthread.php?t=30976" target="_blank">Evil Avatar</a>. </p>
<p>Eurogamer's Jim Rossignol took a stab at the beta for <a href="http://www.worldinconflict.com/index.html" target="_blank">World in Conflict</a> and wrote up his <a href="http://www.eurogamer.net/article.php?article_id=77594" target="_blank">impressions</a>.</p><blockquote><p>If there's a major problem with World In Conflict then it's that these trump cards are a trump too far. I also found infantry a bit frustrating to use, but I was told in no uncertain terms by other beta-testers that I am mad and wrong. Perhaps I am. But then half the people you play with don't seem understand how the air support system worlds, or that helicopters are obvious targets, or that artillery can see you from miles away, or that it's worth saving up for big artillery strikes, or that you need to capture terrain to win - so I'm not the only person who hasn't got the hang of this fairly challenging RTS. That aside, the game's absurdly beautiful visuals are really kicking the crap out of my PC, and Old Bessie is no slouch... </p></blockquote><p>Other recent hands-on previews come from <a href="http://www.avault.com/?p=413" target="_blank">Adrenaline Vault</a> (yes, it's <a href="http://www.avault.com/index.php?p=309" target="_blank">still alive</a>) and <a href="http://www.evilavatar.com/forums/showthread.php?t=30976" target="_blank">Evil Avatar</a>. </p>