Silellak said:
Most games these days give pretty accurate descriptions - often even in-game - of how each difficulty setting changes the game. If you're the sort of self-righteous person who ignores these descriptions, because "games should totally be balanced for hardcore gamers on normal difficulty omg", more power to you I guess. Personally, I'll' continue putting games on whatever difficulty means I'm likely to get the most possible enjoyment out of them.
First of all, I am/was not complaining about the difficulties I am having with some of the encounters. If anything I have much more satisfaction that after a really long struggle yesterday, I've managed to beat this particular fight. So no "ignoring" on my part.
Second of all even if the game informs you about what each difficulty level means it still doesn't matter, because there maybe some balancing problems that will make one of the classes much easier than the other.
Third of all, our discussion was about Yathze and his comment on difficulty. So as far as I am concerned I think that he should try more difficult levels if he finds normal/veteran too easy. It's true that he didn't state on what difficulty he played, but I find very hard to believe he would complain about easiness if he had played on Hardcore or Insane. Or maybe my Infiltrator build sucks. Erm, maybe not. Afterall it's Mass Effect 2, character development is as straightforward as it gets.
TL;DR Yathze is a stupid ignorant.