HeatEXTEND
Prophet
don't talk too much shit about Alpha Protocol, there's plenty to love about it.
don't talk too much shit about Alpha Protocol, there's plenty to love about it.
Ive beaten AP 7 times. i love the game THIS much. Its super fun and the gameplay lends itself to all kinds of abuse, which because it such a short and well paced game (in most cases, some missions are definitely shit), never really gets old.These fucking C&C-fags don't seem to understand that C&C is fucking meaningless if you play a game just once.
Not allegedly. This is unmatched in this regard by almost any game on the market.Good: It has some C&C. Allegedly.
Bad: It's a generic popamole game (corridor cover shooter).
Ugly: Minigames. Dialogue wheel. Timed dialogues.
Verdict: Play only if your confessor orders it for penance.
Play it on normal. Hard, if you like the game enough for another playthrough.Starting my first playthrough. Should I go with normal or hard difficulty?
Play it on normal. Hard, if you like the game enough for another playthrough.Starting my first playthrough. Should I go with normal or hard difficulty?
Recruit has extra conversation options, but they are mostly about "Well I'm just a recruit but I'll do my best!", you won't miss much if you don't try it. I say pick whatever sounds fun. Once you do the training missions you'll have a good idea what tech really means, throwing bombs and using little tools to disarm stuff/cancel alarms/etc. If you don't like your class at that point you can restart.What about class?
Starting my first playthrough. Should I go with normal or hard difficulty?
On my first run, I went with Recruit, and on my second run I chose Veteran.
Starting my first playthrough. Should I go with normal or hard difficulty?
Hard is garbage because it increases the difficulty of minigames and adds more hp to enemies.
Specialize in stealth (temporary invisibility), guns (stop time while setting up shots), and whichever skill has the Brilliance ability (resets the cooldown for other abilities). The gameplay is insufferable enough as it is: a cover-based shooter with linear level design. There's no reason to specialize in suboptimal skills.What about class?
Was thinking about tech specialist, but it seems you arent really playing a tech specialist, hackz and stuf, since everyone else is also having hackz and stuff.
Harder minigames is fine, you are forced to get gud or bring consumables.
The combat can be an interesting challenge if you don't use weapons. Encourages stealth, makes the boss fights more challenging. That's what I did my only play-through.
Harder minigames is fine, you are forced to get gud or bring consumables.
I didnt hate those minigames tbh. Only thing i disliked about AP was how loading broke missions.
You're supposed to load from the load menu, not the quick menu. Never had an issue.This is why I feel like abandoning my current run, sometimes reloading checkpoint removes enemies, other times it can just give me black screen forcing me to kill the process or restart PC when I can't even minimize the damn thing. Fucking annoying.