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Assault rifles killed shooters

DraQ

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Metro said:
MetalCraze said:
I beg to differ. System Shock 2 is perfectly that kind of shooter that was moving forward. It's just too complex for your average CoD player.

I wouldn't really categorize SS2 as a shooter. Obviously the primary mode of combat is FPS but the RPG elements are too pervasive to really call it a pure shooter.
Coincidentally RPG elements in SS2, or at least weapon skills, were unbearably shit.
 

DefJam101

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MetalCraze said:
(Although I don't fully understand what he meant by "wannabe realism", shooters became even less realistic if anything)
Dying in one/two shot(s), boring movement and hitscan weapons.
 

Konjad

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Well the only realistic FPS games are RO and Bohemia Interactive's games so it's not like it has changed recently... in the past we had only OFP, now we have ArmA and RO series so it's a step forward imo.
 

MetalCraze

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Both RO and OFP/ArmA series are constant improvements on what was there 8-9 years ago, they aren't new games though.

DefJam101 said:
MetalCraze said:
(Although I don't fully understand what he meant by "wannabe realism", shooters became even less realistic if anything)
Dying in one/two shot(s), boring movement and hitscan weapons.

Hitscan weapons too yeah. I remember even an arcade Max Payne had bullet ballistics (in slo mo you could even see bullets flying and wall and body hits appearing in correct places). And yet it was anything but realistic and Remedy truly put John Woo into it.
 

Raghar

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Darth Roxor said:
That's right. Assault rifles. Not popamole tactics, those came later as a logical extension of the whole idea.

You are playing wrong shooters.

In brigade E6, I carried about 3-4 different weapons and ammunitions. When stuff goes badly there is no time to find a spare magasine in backpack and placing it into riffle. You drag mini UZI, or silenced weapon and do stuff.

Of course shooters similarly to RPGs locked themselves into mindset of a main character tearing tens of enemies in relatively short time. Then again I dislike shooters.

Perhaps something inspired by images bellow would work better.

yahakoreunion.jpg

gwg3x.jpg
 

spectre

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Raghar said:
You are playing wrong shooters.

In brigade E6,
Hot damn, this genre stuff seems to change waay too fast for an old-timer like me.

@dweeboo pics - yeah, gunporn ig gud, moar gunporn is better,
incidentally, that's not what we're fucking talknig about here.
 

Vaarna_Aarne

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MetalCraze said:
Vaarna_Aarne said:
ghostdog said:
Haba said:
Wannabe "realism" killed FPS, not assault rifle. It is just another manifestation of the sickness itself.

This.
AKA, Counter-Strike killed FPS.

He said "wannabe realism". Not a bunnyhopping dual-wielding shooting-from-the-hip arcade.

(Although I don't fully understand what he meant by "wannabe realism", shooters became even less realistic if anything)
I would say that Counter-Strike was the beginning of the decline of FPS. Its success popularized wannabe "realism" like limited arsenals, no mobility defense, two weapons at once + ridiculously powerful melee, and headshot emphasis. Also, bear in mind that Counter-Strike REMOVED bunnyhopping before the height of its popularity.
 

chzr

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Vaarna_Aarne said:
MetalCraze said:
Vaarna_Aarne said:
ghostdog said:
Haba said:
Wannabe "realism" killed FPS, not assault rifle. It is just another manifestation of the sickness itself.

This.
AKA, Counter-Strike killed FPS.

He said "wannabe realism". Not a bunnyhopping dual-wielding shooting-from-the-hip arcade.

(Although I don't fully understand what he meant by "wannabe realism", shooters became even less realistic if anything)

I would say that Counter-Strike was the beginning of the decline of FPS. Its success popularized wannabe "realism" like limited arsenals, no mobility defense, two weapons at once + ridiculously powerful melee, and headshot emphasis. Also, bear in mind that Counter-Strike REMOVED bunnyhopping before the height of its popularity.

if anything, this would fit call of duty series (you could have also added health regen). i doubt limited arsenal has started decline (however, i agree it's retarded putting it into dnf, but so would be having 16 different rifles at one time in cs though.). while i agree that cs has declined a bit with 'recent' versions, powerful melee and absent mobility defense is bullshit. headshot emphasis actually adds difficulty. agree with bhopping though it's still there, just not every retard can do it. you also forgot shooting through walls which actually discourages 'popamole' tactics because you can't just hide behind a wooden box and become invincible.


btw, while reading this thread it almost looks like raven shield was the main cause of the decline.
 

Raghar

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spectre said:
@dweeboo pics - yeah, gunporn ig gud, moar gunporn is better,
incidentally, that's not what we're fucking talknig about here.
Now it's about gun porn. Or would you like to talk about SHUMPS and how they created new genre by using SHUMPS like gameplay and 3D environments? Incidentally the gun porn is one of reasons people are playing FPS. (Has ARMA, or CRISIS any redeeming qualities other than gun porn?)
Tycn said:
Theirs payload looks like they are prepared for hit and run tactic, preferably from behind. No staying power.

FPS based on one of images I posted would have a problem with legality already. The other image crosses the barrier. While Africa warfare when your main character is similar to certain... and you are shooting children and grown ups would be quite nice, it would be also quite illegal, and highly likely viewed as a propagation of terrorism and hit against already quite decadent society. Yes also, don't forget about children.
*big grin*
 

Raghar

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Mighty Mouse said:
I just notice her skirt is translucent. Does the skirt give her +10 in small arms?
Not it's just light, not transparent skirt, and her skirt will not give +10 in small arms, she has +10 small arms already.
 

someone else

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Raghar said:
Mighty Mouse said:
I just notice her skirt is translucent. Does the skirt give her +10 in small arms?
Not it's just light, not transparent skirt, and her skirt will not give +10 in small arms, she has +10 small arms already.
Won't her small arms make it difficult to use her small arms?
 

MetalCraze

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Raghar said:
Has ARMA [...] any redeeming qualities other than gun porn?

Redeeming qualities?

Also Crysis and ArmA in the same sentence?

Crysis doesn't have any gunporn either. There are like what? 4 weapons? Scar, AK, shotgun and that ice cannon?
 

Phelot

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What ruined FPS' is the move away from open, nonlinear levels with limited "objectives" to railroad "cinematic" shooters.

Games like CoD are all about the cinematic "WOW" factor. There really isn't a level, just a few corridors that lead the player to each "WOW" point in which the game stops and waits for the player to complete a retarded task whether that be kill all enemies, kill a specific enemy, destroy a specific target, or collect a specific item.

And thus, in CoD4 you can waste hundreds of Iraqis while the game waits for you to destroy a specific tank. If you don't, then you never advance and you never run out of enemies (or ammo)

Obviously this gets boring and it also doesn't leave room for replay. So while we can play through Doom over and over again, there's little point in playing CoD4 again unless it's really that fun to "Destroy the specific wall so the troops can get through it!!!!" again.
 

Jive One

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The assault rifle in the Marathon games was horribly inaccurate although fun to use. Bungie munchkin'd it up in Halo though.
 

Tycn

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Raghar said:
FPS based on one of images I posted would have a problem with legality already. The other image crosses the barrier. While Africa warfare when your main character is similar to certain... and you are shooting children and grown ups would be quite nice, it would be also quite illegal, and highly likely viewed as a propagation of terrorism and hit against already quite decadent society. Yes also, don't forget about children.
*big grin*
Bro, I have no idea what you are saying. Why would animu girls with guns border on being illegal? I thought that kind of thing was common?

I was merely suggesting that the pictures you posted don't convey anything other than that we should give firearms to children.
 

BLOBERT

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USELESS WANNABE SIMS LIKE ARMA AND OFP RUINED GAMING WITH SLOW BORING BORING SHIT COMBAT THEY COULDNT HOLD A CANDLE TO SHIT LIKE DOOM AND QUAKE AND THEY INSPIRED SHIT FAGGY POPAMOLE FAGGOT TRASH

REALLY PEOPLE WHIO BUY THAT TRASH ENCOURAGE THE POPAMOLE SHIT EVOLUTION OH BOY AN FPS WITH NO ACTION WOOOHOOO

ALSO CONSOLES RUINED THE FPS BECAUSE MORE PEOPLE COULD PLAY THEM AND IT MADE THEM NOT AS COOL FOR NERDS TO ENJOY
 

denizsi

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phelot said:
What ruined FPS' is the move away from open, nonlinear levels with limited "objectives" to railroad "cinematic" shooters.

Games like CoD are all about the cinematic "WOW" factor. There really isn't a level, just a few corridors that lead the player to each "WOW" point in which the game stops and waits for the player to complete a retarded task whether that be kill all enemies, kill a specific enemy, destroy a specific target, or collect a specific item.

And thus, in CoD4 you can waste hundreds of Iraqis while the game waits for you to destroy a specific tank. If you don't, then you never advance and you never run out of enemies (or ammo)

Obviously this gets boring and it also doesn't leave room for replay. So while we can play through Doom over and over again, there's little point in playing CoD4 again unless it's really that fun to "Destroy the specific wall so the troops can get through it!!!!" again.

Gotta admit, some of those WOW moments were really fucking WOW. IW sure knew how to pull their semi-historical WW2 WOW! moments. Those guys should have been making tactical games with preplanning.
 

denizsi

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Vaarna_Aarne said:
Also, bear in mind that Counter-Strike REMOVED bunnyhopping before the height of its popularity.

Not really. CS has long been immensely popular already at v1.0. Bunny hopping was removed further down the line when it became epidemic, in 1.3 or 1.4. I used to play it for mind-numbing purposes.
 

Erzherzog

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Some of the posts in this topic have basically stated that shooters have been in constant decline since their popularization.

Yes, the masterpieces in the genre have always been few and far between, oh well. It's at least a genre that I expect a near perfect masterpiece every few years, that's worth something.

And to stay close to the original post, yes, poor assault rifle implementation is a huge problem in shooters. The problem is that the strengths are always oddly implemented. Assault rifles are quite accurate when you sight them to the target, but unlike a shotgun you cannot simply fire from the hip, and unlike a pistol you cannot simply "point and shoot"
 

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