BearBomber
Scholar
- Joined
- Jun 2, 2008
- Messages
- 566
No pnp copy-pasta, original content only.
Discuss!!!
Discuss!!!
JarlFrank said:Throwing games into the room to spark discussion:
Wizardry
Might and Magic
Elder Scrolls
Jagged Alliance 2
Imbecile said:I really like the "get better at the skill you use" approach of the Elder scrolls games, but the way it works needs a serious overhaul.
bhlaab said:I hate party-based because I feel as though the player should be creating their own proxy in the game world. One player having command over multiple people weakens the role playing elements (unless you're the kind of larping dork who actually makes different dialogue choices as Minsc instead of Imoen to reflect their different personalities)
Wizardry
Might and Magic
Elder Scrolls
shihonage said:bhlaab said:I hate party-based because I feel as though the player should be creating their own proxy in the game world. One player having command over multiple people weakens the role playing elements (unless you're the kind of larping dork who actually makes different dialogue choices as Minsc instead of Imoen to reflect their different personalities)
I like the idea of NPC parties, as long as the player has close to zero control over his companions. This can go south with screwy AI, but I like the illusion of the NPCs being black boxes, WITHOUT levers sticking out of them.
I don't want to make Mr. Sniffles into a brave guy by moving "BRAVERY" slider to the max, or make Mr. Quarterback into a sissy by sliding it way back. It destroys immersion.
In general, when the player starts to attribute more motivations and personality to the NPC behavior than what they actually have coded into them, I call that a success.
bhlaab said:It's silly for one player to try to roleplay as everyone.
Barrow_Bug said:Careful, any moment now you'll have a 20 page thread of RT vs TB, and then this thread will die a boring, boring death.
bhlaab said:Elder Scrolls' system is great for Elder Scrolls games, not RPGs. The fact that you can max out everything by grinding actually works inits favor
Lonely Vazdru said:bhlaab said:Elder Scrolls' system is great for Elder Scrolls games, not RPGs. The fact that you can max out everything by grinding actually works inits favor
It worked fine in Daggerfall. Grinding results went lower and lower, as you got better in a skill. Only 1% increase max after each rest, and when you got past the 50% mark, it took a loooong time to get this lousy 1% (plus you couldn't train with teachers anymore). So if you wanted to ruin your gaming experience by spending many hours doing nothing but jumping or running, then yeah, you could get good at it. Big deal. And I'm only talking about the easy to grind skills.
Then came Morrowind...