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Decline Degradation of game-making craftsmanship/technology in general

REhorror

Educated
Joined
Dec 22, 2023
Messages
685
Same studio (probably not developers), 11 years apart:
https://www.youtube.com/watch?v=nTekcLCAZpI

Now I truly believe the whole technological degradation on how a early Roman Empire Legionnaire might be better equipped than a late Roman Empire Legionnaire.

The rise of stupidity/incompetence are real!
 
Joined
Mar 3, 2010
Messages
8,879
Location
Italy
why should they put any effort and skill in it (both being rather expensive) when they can shove shit and still sell? they don't even have to bribe journos anymore since "influencers" are just cocksucking retards. this is publishers' golden age.
 

REhorror

Educated
Joined
Dec 22, 2023
Messages
685
why should they put any effort and skill in it (both being rather expensive) when they can shove shit and still sell? they don't even have to bribe journos anymore since "influencers" are just cocksucking retards. this is publishers' golden age.
I'm just afraid all the art of making good shit is lost.

I'm not sure if they still have the source code for Blackflag, they could MOD that game and have a better product.
 
Joined
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Messages
8,879
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they could relauch that game and have a better product. a decade later, in a field where you used to be completely obsolete in 6 months.
 

Fedora Master

Arcane
Patron
Edgy
Joined
Jun 28, 2017
Messages
28,115
https://www.palladiummag.com/2023/06/01/complex-systems-wont-survive-the-competence-crisis/

By the 1960s, the systematic selection for competence came into direct conflict with the political imperatives of the civil rights movement. During the period from 1961 to 1972, a series of Supreme Court rulings, executive orders, and laws—most critically, the Civil Rights Act of 1964—put meritocracy and the new political imperative of protected-group diversity on a collision course. Administrative law judges have accepted statistically observable disparities in outcomes between groups as prima facie evidence of illegal discrimination. The result has been clear: any time meritocracy and diversity come into direct conflict, diversity must take priority.

The resulting norms have steadily eroded institutional competency, causing America’s complex systems to fail with increasing regularity. In the language of a systems theorist, by decreasing the competency of the actors within the system, formerly stable systems have begun to experience normal accidents at a rate that is faster than the system can adapt. The prognosis is harsh but clear: either selection for competence will return or America will experience devolution to more primitive forms of civilization and loss of geopolitical power.
 

Lord_Potato

Arcane
Glory to Ukraine
Joined
Nov 24, 2017
Messages
10,043
Location
Free City of Warsaw
Now I truly believe the whole technological degradation on how a early Roman Empire Legionnaire might be better equipped than a late Roman Empire Legionnaire.
He wasn't. It's a common misconception, just like the one that early imperial legionnaires all wore Lorica Segmentata.

Both were equipped suitably for the challenges and foes they faced on the battlefield.
 

Nifft Batuff

Prophet
Joined
Nov 14, 2018
Messages
3,207
They look the same to me.
You can't be serious....
They are both samey shit. The notable difference is that the water physics is way better in the new game.
You can't even jump out to the water and explore the island on foot in the new game.

Not sure if troll.
I am not judging the gameplay. I don't even know what the new game is about. Is it supposed to be an Assassin Creed-like?
 

REhorror

Educated
Joined
Dec 22, 2023
Messages
685
They look the same to me.
You can't be serious....
They are both samey shit. The notable difference is that the water physics is way better in the new game.
You can't even jump out to the water and explore the island on foot in the new game.

Not sure if troll.
I am not judging the gameplay. I don't even know what the new game is about. Is it supposed to be an Assassin Creed-like?
Both are pirates games, and the video clearly shows comparison of the gameplay.
Pretty much everything looks worse in the new game, even the character model and environment.
 

std::namespace

Guest
i actually wanted to make a similar thread because i posted in the total war thread and it made me think that they didnt improve the tactical combat in 20 years...
and the idiotic shiteaters just keep fucking shoveling that garbage inside

so, what games are technically interesting recently? i dunno if i should count gpu tech

1983
artillery duel - terrain deformation by explosions

1994
x-com - 3d, raytracing, destruction

1995
worms - artillery duel 10 years later

1997
total annihilation - very large maps and unit counts

1998
thief - uses room connections to mildly sim far sound propagation

2001
il 2 sturmovik - best flight physics, can break wings by diving at mach1

2002
medieval total war - large scale unit counts, with the illusion of individual engagement, i believe it was larger than shogun
battlefield 1942 - netcode capable of 128 peeps on 1 server, this might not have been a netcode bottleneck though

2003
silent storm - environ destructible

2004
rome total war - switch to 3d models for units, this is a gpu perf or mem bottleneck, the unit counts even bigger now maybe
soldiers heroes of ww2 - individual vehicles control, penetration mechanics

2005
falling sand - its not a game but eh... artillery duel on roids
fear - popularizes goap in ai

2007 x64 era, multicores roll out
dwarf fortress - large scale really running simulation
stalker - live ai agents on 1 grid that is larger than all other 3d shooters at the time
sega rally - persistent track terrain deformation

2009
minecraft - block world, written in java...

2010
achtung panzer kharkov 43 - penetration mechanics, larger than soldiers heroes of ww2, persistent wrecks

2014
factorio - large scale world sim like df

2015
guild wars 2 - popularizes utility based ai arch, though its probably used in far older games, who knows...

2017
mudrunners - track terrain deformation

2019
noita - 1983 artillery duel did it best kek

2020
song of syx - same as dwarf fortress

i dunno if havoc physics counts, its just a sim effect without gameplay reasons, but first used in london racer 2000, than again other racing games had physics

i left out a bunch of racing games with a vehicle damage model

its a sad list...
 
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Bester

⚰️☠️⚱️
Patron
Vatnik
Joined
Sep 28, 2014
Messages
11,125
Location
USSR
how a early Roman Empire Legionnaire might be better equipped than a late Roman Empire Legionnaire.
What do you mean?

If you mean how well you were supplied, then it went from you not being supplied at all to being fully supplied with equipment by the army. Which meant the poorer you were in the early res publica, the less well equipped you were.

If you mean the technological progress, then obviously it marched forward, and if early on you only had lorica musculata, then later on you also had lorica hamata, segmentata and squamata.

I'm comparing the legionnaire from an early roman republic to later roman empire. If you strictly meant the empire period, then I'm not aware of significant changes. What were they?
 

REhorror

Educated
Joined
Dec 22, 2023
Messages
685
how a early Roman Empire Legionnaire might be better equipped than a late Roman Empire Legionnaire.
What do you mean?

If you mean how well you were supplied, then it went from you not being supplied at all to being fully supplied with equipment by the army. Which meant the poorer you were, the less well equipped you were.

If you mean the technological progress, then obviously it marched forward, and if early on you only had lorica musculata, then later on you also had lorica hamata, segmentata and squamata.
In reality, late western Roman empire troops rout easily and hire frankish barbarians to protect their arses. Compare this to the legions during Marian reform, it's night and day.

Maybe it's not even an equipment issue, but a loss of discipline and morale. This is close to what's happening nowadays, the tech "advancement" is not showing the impressiveness of it.
 

Stormcrowfleet

Aeon & Star Interactive
Developer
Joined
Sep 23, 2009
Messages
1,028
I don't like Ubisoft's products, and there are many stories and rumours about the studio. Just to be clear, I'm not defending them or anything (on the contrary).

However, in this particular case, it could have been a problem of motivation, resources, confusion about the product, and developers not giving a fuck about quality, or all of the above. This is because it seems this game was not really meant to be good, be just 'to be': https://www.reddit.com/r/gaming/comments/1as5g7u/why_didnt_ubisoft_just_scrap_the_idea_of_skull/ (see the various news and comments about the Singapore deal).
 
Joined
Jan 21, 2023
Messages
3,161
I think there's a crisis of leadership at Ubisoft, which is worse than even EA's. It feels like companies are falling apart all of a sudden. There's also a change of mindset and zeitgeist that they aren't catching on. The golden years of 00s and 10s aren't here anymore. The whole "gaming as something else thna just games" is falling flat now.
 

REhorror

Educated
Joined
Dec 22, 2023
Messages
685
I think there's a crisis of leadership at Ubisoft, which is worse than even EA's. It feels like companies are falling apart all of a sudden. There's also a change of mindset and zeitgeist that they aren't catching on. The golden years of 00s and 10s aren't here anymore. The whole "gaming as something else thna just games" is falling flat now.
It's not just Ubisoft btw, look at Starfield or the new Batman games.
https://www.youtube.com/watch?v=q-nCUVXBx_o
 

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