I haven't played any D&D at all (my only other exposure is from Baldur's Gate and some videos talking about it) but I really get this feeling. Not to say that D&D is something to transcend because it's stupid or whatever but everything in Planescape: Torment seems so thematically and tonally interconnected that it seems like its own property. As far as I know, everything in the game is directly from D&D though.
Does it "feel" like a campaign? Or does its Gothic reinterpretation (I'm assuming) of a lot of stuff it make into its own kind of world?
Does it "feel" like a campaign? Or does its Gothic reinterpretation (I'm assuming) of a lot of stuff it make into its own kind of world?