Zed Duke of Banville
Dungeon Master
- Joined
- Oct 3, 2015
- Messages
- 11,924
Important to remember in regard to the development of Planescape: Torment is that Brian Fargo had Interplay acquire in late 1994 the license not only to the Forgotten Realms setting from TSR, after that company broke with long-time partner SSI, but also to the Planescape setting. The more pragmatic approach would have been to license only the generic, bland, safe campaign setting, in which case we still might have had a Torment-like game written by Chris Avellone, and it might very well have been more commercially successful, but it wouldn't have been half the game without Planescape.