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Dragon's Dogma II - "They’re masterworks, all – you can’t go wrong"

H. P. Lovecraft's Cat

SumDrunkCat
Joined
Feb 7, 2024
Messages
1,353
I hope we don't get any updates. I want to see Capcom stick it to the whiner faggots. I said it once and I'll say it again, we never deserved this game. We deserve Ubisoft hell and it's all thanks to snobby PC gamers. What I wouldn't give to shank a few.
0eb24b53-f36d-4eef-974e-51492da583ed_text.gif
 

Zed Duke of Banville

Dungeon Master
Patron
Joined
Oct 3, 2015
Messages
11,942
Encountered a griffin shortly after setting forth from the city and had knocked its health down to less than one full bar when it flew away. Much later in my journey, a griffin appeared in the sky and dived down to attack my party, and it turned out to be the same griffin with the same health remaining as when it had flown away. Result: my first dead griffin. +M
 

DJOGamer PT

Arcane
Joined
Apr 8, 2015
Messages
7,533
Location
Lusitânia
Turns out if you do that, you will stamp whoever you have grabbed against the wall, hurting them.
Yeah the game has a "wall splatting" mechanic (common to 3D figthing games)
And you can do that even by poise breaking an enemy near a wall - once died to gobbos because they broke my PC's poise which resulted in him being slammed against a tree and falling down, the gobbos proceeded to savegely hack me on the ground...
 
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Zariusz

Arbiter
Joined
Nov 13, 2019
Messages
1,894
Location
Civitas Schinesghe
Just found out about a new move you can do. I grabbed an NPC to try and see if there was any interesting interaction if I took her and carry her where other NPC was. I wasn't paying attention so I sprinted into a wall. Turns out if you do that, you will stamp whoever you have grabbed against the wall, hurting them. I was playing as Mage so it wasn't even a Figher or Warrior thing only.
I accidentaly did this to my pawn twice and she started to blush after, lol.
 

Reinhardt

Arcane
Joined
Sep 4, 2015
Messages
29,876
so duke's wife is sitting in my bedroom, quina was last before seneschal and madeleine greeted at the beach...
great hero must fuck many women, i guess?
 

DJOGamer PT

Arcane
Joined
Apr 8, 2015
Messages
7,533
Location
Lusitânia
This game achieves higher heights than Skyrim

The power behind a Golem's punch:



VS

Skyrim's manlet giants:

bq2t92.gif


:smug:

Flying into FREEE!
 
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Zero CHAR

Novice
Patron
Joined
Jan 12, 2024
Messages
58
Enjoy the Revolution! Another revolution around the sun that is.
An excellent review from our beloved youtube creator

Whatever you do, you’ll never be able to fully avoid many excessively long hikes. Towns are spaced out to where traveling between them can take at least twenty minutes, and it won’t be time spent eventfully. The awful map is merely a web of noodly paths that respawn enemies and traps in the same place every time you’re backtracking through them which you’ll spend 75% of your playtime doing.

Oh, and because this game can’t hate its audience enough, Dragon’s Dogma decided stamina should drain out of combat, and should do quickly, which means you can’t even keep sprinting.

I’ve been playing Rise of Ronin at the same time as this, and the difference is night and day.

Not only does Ronin have free fast travel, but its warp points are liberally and conveniently placed. On top of that, you get a horse, a glider, a grappling hook, and infinite stamina when exploring. I once found myself hesitant to pick up a crafting material, then remembered I wasn’t playing Dragon’s Dogma 2 where you can become too heavy if you pick up enough feathers. Then I laughed, laughed, laughed.

Rise of Ronin was developed with the thought that people playing it shouldn’t have their time treated as valueless. Every part of Dragon’s Dogma 2 seems to be designed with a very different thought in mind:


"Fuck you."

https://www.thejimquisition.com/post/dragon-s-dogma-2-dragon-on-on-on-review
Fags (in this case, literally) that treat games as a thing to min max your time in and finish them as fast as possible to move to the next thing disgusts me.
 

Alienman

Retro-Fascist
Patron
Joined
Sep 10, 2014
Messages
17,221
Location
Mars
Codex 2016 - The Age of Grimoire Make the Codex Great Again! Grab the Codex by the pussy Codex Year of the Donut Shadorwun: Hong Kong Divinity: Original Sin 2 Steve gets a Kidney but I don't even get a tag.
Encountered a griffin shortly after setting forth from the city and had knocked its health down to less than one full bar when it flew away. Much later in my journey, a griffin appeared in the sky and dived down to attack my party, and it turned out to be the same griffin with the same health remaining as when it had flown away. Result: my first dead griffin. +M
That is why man wins over nature. Health potions.
 

Matador

Arcane
Patron
Joined
Jun 14, 2016
Messages
1,644
Codex+ Now Streaming!
This game reminds me of Wizardry 8. Cool combat and more well done things, but barely any real dungeon (aside from the best opening ever: The Monastery). The overworld is a bit empty, and struggles to sustain the pace of the game without varied thematic dungeons.

I don´t like Elden Ring much, but you have to recognize that when you arrived to a legacy Dungeon you were in for a real cool time and great designed level. That´s the main ER advantage over DD2.
 

Reinhardt

Arcane
Joined
Sep 4, 2015
Messages
29,876
started ng+ mage. my first dress wearer in dd. arisen is smol witch, pawn is 2m barbarian woman in chainmail bikini dragon's crown-style.
surprisingly, both look kinda ok. guess i learned something after all from making :prosper: in first playthrough.
 

Stoned Ape

Savant
Joined
Jan 9, 2018
Messages
656
Location
The belly of the whale
Just bought this with a 33% discount from CDkeys.

I enjoyed DDDA except for the Grigori fight, the cutscenes were great but the battle was boring as hell. My character was a Mystic Knight at that point and I couldn't climb him or get in range to use the cannon thing, and every time I got to the ballista he'd just hover then burn it after I took one shot.

The Ranger and Strider pawns I'd recruited were lower level than me (I was around level 44 or so, they were 38-40) but both had Dragonforged bows with around 1k attack power and ended up shooting him to death while I wandered about hopelessly trying to get close enough to even hit him. Most boring boss battle I've ever played, post game and BBI were so much better.

So, is Mystic Spearhand any more mobile than Mystic Knight was or am I better off aiming for Thief as my final vocation this time?
 

Anonona

Learned
Joined
Oct 24, 2019
Messages
571
So, is Mystic Spearhand any more mobile than Mystic Knight was or am I better off aiming for Thief as my final vocation this time?
Mystic Spearhand is probably the most mobile class in the game, perhaps tied with thief. It has a teleport and with the right actions can even chain attacks in the air. In terms of overall power, Thief is probably better though, it is kind of busted as of now compered to Mystic Spearhand, but I think the latter has more mobility.
 

Artyoan

Arbiter
Joined
Jan 16, 2017
Messages
655
More random thoughts:

52 hours in and still going strong. Found a path through a cave system into the southern beastren lands, bypassing the checkpoint. Starting to kill drakes but they are giving me variable amounts of trouble depending on the pawns and vocation I'm using. I've been switching both my own vocation and my pawns after maxing one out to keep it fresh and it is working well. I'm now 'done' with mage, sorcerer, archer, and almost done with the warrior.

The fast travel system is the best one I've seen in any game. There are a few base options like the oxcarts that are cheap to use. Portcrystals are few in number and so areas of value should be chosen. Ferrystones are also expensive and not that numerous so decisions should be made as to when to use them. The world feels quite large as a result, as it should. Choosing to physically travel a long distance has still resulted in some entertaining griffin/drake fights, token finds, and pawns leading me to missed treasures that I would not have found if I had used another ferrystone.

Gold is staying relevant. Armor/weapons in Battahl are expensive and I blew through over 160k to buy a house and some goodies on arrival. Figured I might have conquered money issues until that happened. I always check pawns for pawn quests for 10k and usually hire based on that. I set my own for 10k gold rewards as well and she is hired one to three times a day.

Only the sphinx has been a memorable character. None of the others rise to the level of even being memes so far. The most memorable side quest (aside from the sphinx) has been the little girl from the slums being used as a decoy for the noble boy. Depressing ending.

If I couldn't heal at zero health while still being thrown, I'd have died a handful more times than I have. I suppose that only saves me wakestones though, not necessarily a gameover screen.

If after making it to Battahl or reaching level 35-ish, some of the upgraded minotaurs/cyclops/ogres and bands of the harder knacker goblins started to spawn in Vermund, most of my complaints about difficulty might be alleviated in the normal game. NG+ still needs to scale up for everything and be genuinely hard.

I've been impressed with pawn AI. I've lost maybe 7 or 8 pawns to them just falling into the brine or falling long distances but I've gone along the coast lines and up mountains this entire time. To only have that many after 50+ hours is good. Riftstones aren't that hard to find so a setback has rarely been detrimental. Most pawn's being rendered into that revivable death state have been to big enemies putting them there. Especially drake meteor showers.

I've yet to find the trickster, magic archer, and warfarer. It's not something I'm wanting to look up but I was surprised that the magic archer wasn't to be found in the elven village unless I just missed it. I've only found the mystic spearhand and that was bizarre as I just wandered into a shack and found a random guy who just gave me access to it. I suppose that accentuates the 'anything can happen' element to what this game has to offer, which is nice.
 

Fedora Master

Arcane
Patron
Edgy
Joined
Jun 28, 2017
Messages
28,131
That Gigantus fight huh? What the fuck was that.

e: I got classically Dragon's Dogma'd when the Dragon held my "beloved" - some rando elf I gave a bow to once
 
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Zariusz

Arbiter
Joined
Nov 13, 2019
Messages
1,894
Location
Civitas Schinesghe
Only the sphinx has been a memorable character. None of the others rise to the level of even being memes so far. The most memorable side quest (aside from the sphinx) has been the little girl from the slums being used as a decoy for the noble boy. Depressing ending.
Yeah this is so far one of the biggest problems of DD2, can you really remember any non pawn quote from the game? Any stuff like "I would never violate milord's privacy while he violates milady's privates" or "Why am i speaking instead, with a bleating she-goat mocked even by her own men?" or even stuff that's just ingrained itself in our heads thanks to repetition like the quote that we have in the title of this thread? I don't know about anyone of you but nothing comes to my mind here..
Like Artyoan said only Sphinx is memorable, but how much of that is thanks to her practically being the face of DD2 marketing (and massive tiddies ofc)? Even waifus arent really memorable, only Ulrika somewhat comes to mind but only because she's practically frontloaded on you since the start of the game and before the release, maybe also slightly that elf girl since we save her from being OGRED. This one DD1 cutscene so far has more character than the entire cast of DD2


Quests so far arent worse or that much better than DD1 quests but without any interesting characters what does it matters really? Maybe it will change later after i start exploring Battahl but i dont expect this to happen.
 

Anonona

Learned
Joined
Oct 24, 2019
Messages
571
Maybe it will change later after i start exploring Battahl but i dont expect this.
I would say that not really, Battahl's characters are just as bland if not more so. The game just doesn't give enough time to NPCs to truly get you to like them. Also it may be me, but I find the voice acting to be either worse or more bland, and the writing in general not as memorable (I think the story may actually be better, but told even worse than DD1). I think this may be in part due to the translation team, I'm not sure if they are the same people, but seeing as how they changed a very important term from the first game going into the second, they may be different.
 

abija

Prophet
Joined
May 21, 2011
Messages
2,913
Mystic Spearhand is probably the most mobile class in the game, perhaps tied with thief. It has a teleport and with the right actions can even chain attacks in the air. In terms of overall power, Thief is probably better though, it is kind of busted as of now compered to Mystic Spearhand, but I think the latter has more mobility.
The shield lets your crew manup against anything.
 

VerSacrum

Educated
Joined
Aug 19, 2023
Messages
264
Location
Switzerland
Only the sphinx has been a memorable character. None of the others rise to the level of even being memes so far. The most memorable side quest (aside from the sphinx) has been the little girl from the slums being used as a decoy for the noble boy. Depressing ending.
Yeah this is so far one of the biggest problems of DD2, can you really remember any non pawn quote from the game? Any stuff like "I would never violate milord's privacy while he violates milady's privates" or "Why am i speaking instead, with a bleating she-goat mocked even by her own men?" or even stuff that's just ingrained itself in our heads thanks to repetition like the quote that we have in the title of this thread? I don't know about anyone of you but nothing comes to my mind here..
Like Artyoan said only Sphinx is memorable, but how much of that is thanks to her practically being the face of DD2 marketing (and massive tiddies ofc)? Even waifus arent really memorable, only Ulrika somewhat comes to mind but only because she's practically frontloaded on you since the start of the game and before the release, maybe also slightly that elf girl since we save her from being OGRED. This one DD1 cutscene so far has more character than the entire cast of DD2


Quests so far arent worse or that much better than DD1 quests but without any interesting characters what does it matters really? Maybe it will change later after i start exploring Battahl but i dont expect this to happen.

It's also missing a place like Cassardis. I guess you're supposed to be from that village with the dragon flashback early on but I didn't really feel a connection to it the way I did back in DD1.
 

Echo Mirage

Arcane
Joined
Aug 19, 2013
Messages
1,575
Location
Tirra Lirra by the River
Mystic Spearhand is probably the most mobile class in the game, perhaps tied with thief. It has a teleport and with the right actions can even chain attacks in the air. In terms of overall power, Thief is probably better though, it is kind of busted as of now compered to Mystic Spearhand, but I think the latter has more mobility.
The shield lets your crew manup against anything.
Mystic Spearhand was fun and interesting with the use of a shield for the party. But Thief is something else entirely. Its like a paper shredder able to kill entire groups of enemies before my Warrior pawn is able to even swing her sword sometimes.
 

Artyoan

Arbiter
Joined
Jan 16, 2017
Messages
655
Mystic Spearhand is probably the most mobile class in the game, perhaps tied with thief. It has a teleport and with the right actions can even chain attacks in the air. In terms of overall power, Thief is probably better though, it is kind of busted as of now compered to Mystic Spearhand, but I think the latter has more mobility.
The shield lets your crew manup against anything.
Mystic Spearhand was fun and interesting with the use of a shield for the party. But Thief is something else entirely. Its like a paper shredder able to kill entire groups of enemies before my Warrior pawn is able to even swing her sword sometimes.
The warrior class still has its moments:
52T2wiN.jpeg
 

Zed Duke of Banville

Dungeon Master
Patron
Joined
Oct 3, 2015
Messages
11,942
I enjoyed DDDA except for the Grigori fight, the cutscenes were great but the battle was boring as hell. My character was a Mystic Knight at that point and I couldn't climb him or get in range to use the cannon thing, and every time I got to the ballista he'd just hover then burn it after I took one shot.
Mystic Knight is one of the better vocations to use against Grigori, since you can fire the magick/great cannon, use your shield abilities to enchant dark on you and your pawns, cast dark/abyssal anguish to improve your own weapon and its reach, climb better than the warrior albeit less well than strider/ranger/assassin to strike the dragon's heart, cast perilous/ruinous sigil underneath the dragon, combine perilous/ruinous sigil with magick/great cannon, and so forth. Lots of fun beating Grigori as a Mystic Knight.
 

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