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Review Edward R Murrow's Dissertation on Fallout 3

Barrow_Bug

Cipher
Joined
Mar 11, 2008
Messages
1,832
Location
Australia
Thank Christ that's over. I didn't see anyone getting to the point any time soon.
 

Twinfalls

Erudite
Joined
Jan 4, 2005
Messages
3,903
Barrow_Bug said:
Let it die, Twinfalls, let it die!

Never!! :lol:

Kingston said:
6652_happy_young_cheerleader_holding_pom_poms.jpg

Hay guys. Hay guys! Let's set up a website about game journalists! We can call them retarded and stuff. It'll be so cool.. won't it be cool? I'm cool rite?? I'm so excited about my big idea I could just pee!
 

Naked Ninja

Arbiter
Joined
Oct 31, 2006
Messages
1,664
Location
South Africa
T-10 minutes until nude cheerleader pic/shock pr0n.

Another productive Codex thread ends in the participants getting bored and wandering off. High five team?
 

Andyman Messiah

Mr. Ed-ucated
Joined
Jan 27, 2004
Messages
9,933
Location
Narnia
Twinfalls said:
Hay guys. Hay guys! Let's set up a website about game journalists! We can call them retarded and stuff. It'll be so cool.. won't it be cool? I'm cool rite?? I'm so excited about my big idea I could just pee!
Give Kingston and his posse a call and tell them I love them still.
 

Andyman Messiah

Mr. Ed-ucated
Joined
Jan 27, 2004
Messages
9,933
Location
Narnia
Oooh, those are some flaming calgary chicks if I ever saw any.

So anyway, what's the deal with the railgun?
 

Saint_Proverbius

Administrator
Staff Member
Joined
Jun 16, 2002
Messages
11,787
Location
Behind you.
trais said:
I'm pretty sure there are some casinos in the world that are set up because they can generate profit, not to launder money. But I agree, main reason for New Reno to be in F2 is because "it's cool". It's silly, it's a stretch, but F3 took F2 "theme parks" and multiply them to ridiculous levels.

You'd be right, except Fallout 3 tends to keep with the post apocalyptic theme as opposed to Gangster Theme, Wild West Theme, and Kung Fu Theme.

You mean perk you get in Broken Hills? I don't actually remember what it gives and why, but I'd rather get speech bonus than regeneration bonus. I think super powers may fit Spiderman game, but not Fallout one.

The Master had superpowahz. But really, being very, very radiated just to slowly regenerate crippled limbs isn't exactly "super" in terms of powers.

So everyone have pipboy, to read them?

Everyone that would need the guide would have them. The people already out in the Wasteland have probably figured out how to survive in it already, or else they'd be dead. Right?

So computers are rock-solid and immune to EMP, but there are no cars that can survive bombing?

Nope, no cars.

I'm 100% sure in Fallout 1 intro was ad of full analog car. There shouldn't be any problems repairing such car, even if it would be damaged.

No gasoline, hence the Great War.

Ok, it may be nitpicking. But it's same "wouldn't it be cool" syndrom F2 suffers from. It's cool you can make your own weapons from junk, but find so much other stuff, that it would be pointless to make even more, if crafted stuff weren't way more powerfull. For the record, bottle cap mine is 5 times more powerful than standard frag mine, according to http://fallout.wikia.com/wiki/Fallout_3 ... Explosives

"Wouldn't it be cool if.." is more along the lines of Fallout 2 and Fallout Tactics where one car is cool, SIX cars is SIX times the cool. Bethesda didn't go that route, even though they could have.


How are the booths not appropriate?
Why waste money and build full-fleged Vaults then? It may fit 1950 retro setting, but not fallout setting per se.

That's kind of like saying "Why develop sulfa drugs when they had snake oil?" The booths, like a lot of the wacky things they sold people who couldn't afford fallout shelters in their back yards, were cons.

They shouldn't explode at all. Why would you need atomic bombs if you can create as much destruction by simply crashing one car into another? Or making some other kind of road accident. In city with lots of traffic you could get chain-reaction and results would be astonishing.

After 200 years, they'd be a little more fragile than they would be right off the showroom floor. Metal rusts, rubber dry rots, and so on. I can see the argument for them blowing up if they take too much damage given the condition of the cars, but it's rather stupid that a few swings of a sledgehammer would blow them up.

Hell, go to a junkyard and get an old car from the 1950s. Beat on it with a hammer. The steel on those things was fairly thick. Even with rust and such, it should still be able to take way more of a beating than they do in Fallout 3.

I made the point to Elwro about my fridge in my basement. It's 50+ years old and has never needed service. Looking at appliances from a 1950s point of view, there's no reason why they would think that if what they have in their kitchen lasts decades, in the future things might last centuries. There's no reason why they wouldn't think that things would be made better in the future. Cars back then could take a beating, now it doesn't take hardly anything to cause $1000 worth of fender repairs.

Repeated plane crashes? So pilots didn't see burning wrecks of earlier crashed plans? Or they just all happened to crash in the same place? That doesn't make much sense either. But ok, I can swallow it, tho' I still find Moira's guidebook silly.

When you line up planes for a runway to land, and then all the pilots are wiped out in a flash of light, it's possible they'd crash pretty close to one another.
 

St. Toxic

Arcane
Joined
Jun 9, 2006
Messages
9,098
Location
Yemen / India
Saint_Proverbius said:
When you line up planes for a runway to land, and then all the pilots are wiped out in a flash of light, it's possible they'd crash pretty close to one another.

Not really. You'd be lucky to have them crash even remotely close to one another. A coordinated mid-air collision or a group of devoted kamikaze pilots trying to dig their way back to the Communist republic of China; that would be a different story. A retarded, but more plausible story.

Saint_Proverbius said:
So computers are rock-solid and immune to EMP, but there are no cars that can survive bombing?

Nope, no cars.

Actually, one would be lucky to have a computer that survives an earthquake or even a stern talking to. Vacuum tubes break at a constant rate from use alone, and if they don't break they get used up within days; weeks tops. Even if it hardly fits the post-50's setting of Fallout, the FO1/2 computers had early chip processors, that would in fact burn up in an EMP blast.

Saint_Proverbius said:
I'm 100% sure in Fallout 1 intro was ad of full analog car. There shouldn't be any problems repairing such car, even if it would be damaged.

No gasoline, hence the Great War.

An analog car wouldn't be limited to conventional fuels, the way I see it; it's just a car stripped of all digital subsystems. Fuel conversion does not factor into it. Why would it even be up for sale during the gas draught if it wasn't compatible with fusion cells? Your reply is off the mark.

Saint_Proverbius said:
You'd be right, except Fallout 3 tends to keep with the post apocalyptic theme

Because ruined buildings & sand = post apocalyptic.

Saint_Proverbius said:
But really, being very, very radiated just to slowly regenerate crippled limbs isn't exactly "super" in terms of powers.

Neither is shooting a web out of your arm. But hey, it's not about how impossible you make yourself, it's the impression it has on large crowds that matters.

Saint_Proverbius said:
Everyone that would need the guide would have them.

That is, nobody.

Saint_Proverbius said:
The people already out in the Wasteland have probably figured out how to survive in it already, or else they'd be dead. Right?

We're talking FO3 here. You'd be lucky to find someone who's able to tie their own shoes, but hard pressed to find someone not wearing any.

Saint_Proverbius said:
"Wouldn't it be cool if.." is more along the lines of Fallout 2 and Fallout Tactics where one car is cool, SIX cars is SIX times the cool. Bethesda didn't go that route, even though they could have.

That's certainly true; Bethesda doesn't know what cool means and did not go down that road. Instead they shoved shit in there "for the lulz" because they're a next-gen developer; next-gen to the max.
 

Ausir

Arcane
Joined
Oct 21, 2002
Messages
2,388
Location
Poland
"Wouldn't it be cool if.." is more along the lines of Fallout 2 and Fallout Tactics where one car is cool, SIX cars is SIX times the cool. Bethesda didn't go that route, even though they could have.

One Fatman is cool, MIRV shooting 8 Fatman nukes at one time is 8 times as cool?
 

Darth Roxor

Royal Dongsmith
Staff Member
Joined
May 29, 2008
Messages
1,878,494
Location
Djibouti
Cloaked Figure said:
twinfalls is seriously fuck up man.

I think Twinfalls is a p. cool guy. Thinks of himself as oldschool codexer and doesn't afraid of anything.
 

Helton

Arcane
Joined
Jan 29, 2007
Messages
6,789
Location
Starbase Delta
CF can you do a past tense variation and use "didn't afraid of anything"?
 

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