Hell Swarm
Educated
- Joined
- Jun 16, 2023
- Messages
- 980
Yes, it is bad when it's handled poorly. In a game you're expected to have an increase in skill. If you can beat 1-1, then 1-2 should be within your skill set. If you beat 4-2 then 4-3 is within the range of your skill set and you build an escalating difficulty so by the time you get to 8-4 you're a skilled player with a full range of skills and able to adapt and use those skills suitably. Except instead of going 1-3 through 8-3 you handed the controller to someone over the internet who never speaks to you and beats all those levels for you. Now how the fuck are you supposed to do 8-4? In Elden ring's case you're expected to beat 3 difficult bosses before you can enter the capital. If you haven't done that and can't do that, how are you prepared for what's in the capital and beyond? If Internet friend with a +5 pyro flame melts a boss for you when you only had a +1 weapon and can't hurt enemies in the next area what the hell are you going to do going forward?So Elden Ring offers new or less skilled players numerous ways to overcome its difficulty while never forcing these mechanics so that series vets or skilled newbies can take on a greater challenge if they so wish. Somehow, this is bad.
I don't mind spirit ashes helping a player as they're a part of the tool box and don't invalidate the player being there. They can do but most summons will die to a boss with a decent chunk of health left if the player sits back and watches. While Coop that isn't true and autists will start whoring themselves on reddit for updoots because they killed a boss 10,000 times for people who can't. I'm willing to bet you could beat Elden Ring as a pure pacifist build if you used player summons. You could probably use an emote in the corner of a boss arena and let random internet people carry you through everything.