Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

Vapourware End State - turn-based tactics by Finnish lunatic - now available on Early Access(!)

Hydro

Novice
Joined
Mar 30, 2024
Messages
86
Gonna be keeping my eye on it. JA3 albeit being ok-ish, is a bit meh as a sum of its parts imo
 

Beowulf

Arcane
Joined
Mar 2, 2015
Messages
1,967
I mean I have no doubts that it will be released in some form, but will it be an eternal EA state, or just jump to 1.0 without any of the touted features remains to be seen.
 

normie

️‍
Patron
Zionist Agent
Joined
Mar 9, 2019
Messages
3,788
Insert Title Here
End State update 0.6.0
Here is an overview of the newest update. It is mostly focused on items and looting, but the are also new missions, enemies and a lot of general improvements and bug fixes.

Loot containers
There are various new loot containers that can be found in missions. Each container type has a specific appropriate table of items.

OZR7txG.png
Loot containers

The main container types are:
  • Ammo box
  • Medicine cabinet
  • Cabinet (clothing)
  • Toolbox
  • Weapon crate
  • Attachment case
  • Locker
  • Cash register
Also dead enemies & allies now drop their weapon, armor and ammo. Player units drop everything including apparels.

Lootable containers are highlighted when spotted.

New item features
There are new item types and features such as stacking, combining, durability and consumables.

92OufHA.png
Tool items preview

Item types
  • Ammo stacks, weapons and magazines require ammo for reloading.
  • Suppressors have durability and can break after use.
  • Cash items, added to funds when used.
  • Tool items, some actions such as cutting wirefences require tools (WIP)
  • New attachments: extended magazines, rail attachments (WIP)
  • New weapons (5)

Criminal activity
There are new criminal missions and enemies. These are optional and currently appear as events.

rTJPTdu.jpeg
Criminals

w7w8xRc.jpeg
Criminal missions

N5kHAPI.jpeg
Criminal missions
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom