Clockwork Knight
Arcane
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It's a pair of cool shades. They give you charisma because they make you look cool.
How deep in the aspergers pit you have to be to not understand why you get a CHA bonus from wearing them?
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Do you mean like the character systems?
Fallout 1: SPECIAL is an extremely simple system where 1/3 of the skills are useless, and about 3 of them are overpowered as all hell
Fallout 2: SPECIAL is an extremely simple system where 1/3 of the skills are useless, and about 3 of them are overpowered as all hell (but the useless skills are slightly less useless now)
Hmm, so to cater for FO1 fans, FO2 should get rid of [...] happy ending for protagonist
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It's a pair of cool shades. They give you charisma because they make you look cool.
How deep in the aspergers pit you have to be to not understand why you get a CHA bonus from wearing them?
I didn't mind the sunglasses stat boost. I even think you can make sense of it.
Compare!
Fallout 2: Wearing sunglasses makes you slightly more charismatic.
Fallout 3: Putting on a doctor's robe make you a better doctor.
One of these are fucking stupid. Can you solve the mystery?
Charisma (and Speechcraft) is how convincing you are, not how liked. "This helicopter TOTALLY will take you to Equador with your billion dollars, please release prisoners".If you have to make a Charisma check to deal with an hostage situation ("I like you, please take my prisoners"), the "magical" bonus is the least of your problems anyway.
I didn't mind the sunglasses stat boost. I even think you can make sense of it.
Compare!
Fallout 2: Wearing sunglasses makes you slightly more charismatic.
Fallout 3: Putting on a doctor's robe make you a better doctor.
One of these are fucking stupid. Can you solve the mystery?
I didn't mind the sunglasses stat boost. I even think you can make sense of it.
Compare!
Fallout 2: Wearing sunglasses makes you slightly more charismatic.
Fallout 3: Putting on a doctor's robe make you a better doctor.
One of these are fucking stupid. Can you solve the mystery?
Your analogy wasn't good enough as it seems to have confused a fresh newfag who decided to actually DEFEND FO3. Perhaps you should have put how grimy prewar businesswear gives you +5 speech or how a powdered wig gives +10 speech, +5 barter, +1 int and -1 perception for some reason while a bandana which covers more or less the same area improves per by +1. Fuck me...
SPECIAL just isn't nuanced enough to warrant those bonuses
I mean +1 attribute is a p. huge benefit for just putting on sunglasses
I didn't mind the sunglasses stat boost. I even think you can make sense of it.
Compare!
Fallout 2: Wearing sunglasses makes you slightly more charismatic.
Fallout 3: Putting on a doctor's robe make you a better doctor.
One of these are fucking stupid. Can you solve the mystery?
Your analogy wasn't good enough as it seems to have confused a fresh newfag who decided to actually DEFEND FO3. Perhaps you should have put how grimy prewar businesswear gives you +5 speech or how a powdered wig gives +10 speech, +5 barter, +1 int and -1 perception for some reason while a bandana which covers more or less the same area improves per by +1. Fuck me...
There's nothing wrong with my anal or my ogy. The "fresh newfag" as you call him is just being funny, and I approve of his antics.
Now for the sake of playing the game, if there's one piece of clothing that would make you a better doctor it would have to be gloves. White robes don't benefit a sterile environment nearly as much as having clean hands. I actually believe it was a Hungarian gentleman that came up with the wild idea that doctors should wash their hands and it basically cut childbed fever in half. 'Course, I haven't really kept up to date with medical science (or at least antiseptic procedure) since the late 1840's so maybe it's entirely outdated now. Anyways. What the hell do I know? I'm a horse. I even get so much as a cold and some asshole just comes to my bed carrying a hunting rifle. Fuck doctors.
As for the sunglasses thing. +1 CHA (with extra +1 PER if they're tinted normal glasses) It should be obvious. You see better and you look better. There's nothing magical about having good fashion sense. I put on a scarf? +1 CHA. I put on power armor? +2 STR and -2 CHA because I look like a huge silverback but a STRONG huge silverback. Come on, man. Peace out.
(Sometimes when I reply with quote, I reply to people other than the one I'm quoting.)I didn't mind the sunglasses stat boost. I even think you can make sense of it.
Compare!
Fallout 2: Wearing sunglasses makes you slightly more charismatic.
Fallout 3: Putting on a doctor's robe make you a better doctor.
One of these are fucking stupid. Can you solve the mystery?
Your analogy wasn't good enough as it seems to have confused a fresh newfag who decided to actually DEFEND FO3. Perhaps you should have put how grimy prewar businesswear gives you +5 speech or how a powdered wig gives +10 speech, +5 barter, +1 int and -1 perception for some reason while a bandana which covers more or less the same area improves per by +1. Fuck me...
There's nothing wrong with my anal or my ogy. The "fresh newfag" as you call him is just being funny, and I approve of his antics.
Now for the sake of playing the game, if there's one piece of clothing that would make you a better doctor it would have to be gloves. White robes don't benefit a sterile environment nearly as much as having clean hands. I actually believe it was a Hungarian gentleman that came up with the wild idea that doctors should wash their hands and it basically cut childbed fever in half. 'Course, I haven't really kept up to date with medical science (or at least antiseptic procedure) since the late 1840's so maybe it's entirely outdated now. Anyways. What the hell do I know? I'm a horse. I even get so much as a cold and some asshole just comes to my bed carrying a hunting rifle. Fuck doctors.
As for the sunglasses thing. +1 CHA (with extra +1 PER if they're tinted normal glasses) It should be obvious. You see better and you look better. There's nothing magical about having good fashion sense. I put on a scarf? +1 CHA. I put on power armor? +2 STR and -2 CHA because I look like a huge silverback but a STRONG huge silverback. Come on, man. Peace out.
Huh? I don't have a problem with that. You could sort of argue for that regarding FO1/2 and the benefits of items. FO3 on the other hand really took the 'magical' item thing too far as you say. Not only are attributes increased but skill ability increased in ways that you could not not even see the barest of correlations between them and the nature of the object. Why would the aforementioned wig give you +5 barter? and +1 Int? Ok, the newfag joker gave a witty reason for losing perception but even one as erudite and waggish as he was stumped by the other 'benefits' it seems.
On the other hand, sunglasses were a pretty rare item in F2. As one of guys who decided to ignore most of the New Reno family related quests, I wouldn't find them to this day without theI mean +1 attribute is a p. huge benefit for just putting on sunglasses
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It's a pair of cool shades. They give you charisma because they make you look cool.
How deep in the aspergers pit you have to be to not understand why you get a CHA bonus from wearing them?
Items giving you magically + to your stats are gamey as hell is all.
On the other hand, sunglasses were a pretty rare item in F2. As one of guys who decided to ignore most of the New Reno family related quests, I wouldn't find them to this day without theI mean +1 attribute is a p. huge benefit for just putting on sunglassescollective consciousnessinterwebz.
Fallout 3/NV, that's different story though, they went too far with all kind of magic clothes here.
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It's a pair of cool shades. They give you charisma because they make you look cool.
How deep in the aspergers pit you have to be to not understand why you get a CHA bonus from wearing them?
Items giving you magically + to your stats are gamey as hell is all.
CHA is actually the perfect stat to have boosted or subtracted from by seemingly irrelevant items. Booze makes people either stupid or fun to be around, gaudy Italians/Cubans etc wear jewelry because it boosts them in their social circles.