I played this a little bit because I'm a dumb SW nerd with way too much disposable income. It's not bad, and actually less gimmicky then I expected with the custom dice, but there's also no real reason to play it over (the freely available) WEG/REUp, since it's bluntly inferior in pretty much every way (with the possible exception of combat, depending on your pnp preferences), and is also clearly designed as a cash grab in the way the books are released/segmented.
There are definitely worse pnp games out there, but it gets a solid "meh/10" from me.
Thank you for the feedback. I played and ran the heck out WEG SW back in the day. It's not perfect when it gets to high level play, especially Jedi. I wanted to see how this iteration was since I have a severe disdain for anything D20. That's why I never played the D20 SW RPG or even the Saga version. The things I like about the FFG version is the specialization trees and the more flexible the options are for creating a character.
SW Saga edition is the best SW pnp rpg out there period. it is a full complete game, and the character variations are boundless, yet all scream space fantasy archtypes.
The way the game handles Jedi, the Force, and combat is really good as well. Character advancement is also great. The system also plays and runs smooth, and characters at the highest levels can be brought down by mooks due to the Condition Track, and the fact that blasters and similar weapons do massive damage. This is not the older d20 version, which indeed had issues, nor is this D&D in space, as the d20 system used is heavily customized and restructured; it was actually what D&D4e was supposed to be at one point in time and is considered by many to be the best iteration of d20 hands down.
The only thing I would want from a revised version (which hopefully happens after FFG end their license) is levels go from 1-10 instead of 1-20.
FFG games have gorgeous art, but the system is too wonky and it is a balatant cash grab, with all the reprinted rules and the card packs and the spec dice. The sole reason for the spec dice was to dissuade piracy of pdf books; but people were pirating scans from day of the beta.