Forest Dweller
Smoking Dicks
- Joined
- Oct 29, 2008
- Messages
- 12,216
Heretic is better than Doom. Yeah most of the weapons might have been copies, but so what? Doom got it right. Although there were some interesting new ones, like that one bouncer weapon (from Ratchet and Clank universe ) and no lol-pwnage BFG. Not to mention the Tome of Power which in essence created all new weapons. That was awesome. And in Heretic I was pretty much constantly switching weapons, whereas in Doom (both Dooms) I mostly stuck to the shotgun. Though that may have more to do with the fact that I played on the third difficulty in Doom and the fourth difficulty in Heretic.DraQ said:Because Heretic weapons were mostly BSB Doom weapon rip-offs that mostly felt out of place in a fantasy game and Heretic itself a somewhat lukewarm Doom TC.
Heretic also added the inventory, which was cool even if you couldn't carry over all your items. Also more interesting level design, and new mechanics like running water and ice, for instance. The enemies were more varied as well, and had some interesting attacks. Like that one skull who did all those elemental attacks. I shat bricks the first time I encountered him. Doom didn't have anything like that.
And who cares if the weapons didn't fit in a fantasy setting? Are we talking about realism here?
So what kind of game is Hexen? Because the main focus is still fps, although with stronger action-adventure elements than Heretic or Doom. The hub thing is cool, but at the moment I'd have to put the game below Heretic, because in this game the enemies are just obstacles in the path of progressing through the hubs, whereas in Heretic both parts were equally fun.It's not this kind of game.
Point taken. I'll remember that for the expansion.If you wanted to stay out of melee at all costs you should have picked the mage.
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