thomase
Novice
- Joined
- Oct 13, 2005
- Messages
- 39
I've reinstalled Morrowind after not touching it for over 2 years. It started out of curiosity of how it performs on my relatively new PC. I installed the GCD leveling mode, and I'm starting to get into it again - at least I'm going further than I did originally.
I kind of like how GCD keeps your character more unique as you develop. However, one side effect of the way it handles stats is that once you get a lot of money, it makes sense (I think) to train the crap out of all of your Misc skills in order to help boost your attributes. In the original system, you "waster" potential multipliers by training too much misc skills.
Anyway, I should get to the orignal point of my post...
I've gone through a few dungeons so far, including some from the MQ. I have yet to see any puzzles. For example, secret doors, levers, buttons, elevators, doors that CAN'T be opened without a specific key, etc. Is the whole game like this? Didn't Daggerfall at least have some button and lever based puzzles?
I kind of like how GCD keeps your character more unique as you develop. However, one side effect of the way it handles stats is that once you get a lot of money, it makes sense (I think) to train the crap out of all of your Misc skills in order to help boost your attributes. In the original system, you "waster" potential multipliers by training too much misc skills.
Anyway, I should get to the orignal point of my post...
I've gone through a few dungeons so far, including some from the MQ. I have yet to see any puzzles. For example, secret doors, levers, buttons, elevators, doors that CAN'T be opened without a specific key, etc. Is the whole game like this? Didn't Daggerfall at least have some button and lever based puzzles?