Drakron
Arcane
- Joined
- May 19, 2005
- Messages
- 6,326
Vaarna_Aarne said:The problem with MechWarrior is that it doesn't bring either an indept simulation model where you are presented with a wide variety of tools to use for victory or a satisfying high-speed arcade experience with extensive customization between opponents.
Calling bullshit.
First Mechwarriors games have all that, it was only with 4 that it gone to "simplify" and then the true arcade of MechAssault series.
MechWarrior 3 was in fact, FUCKING AWESOME.
MechCommander was especially good were due to being a RTS game and how limited we things weret, I recall the first time I see a Madcat and my poor light Mechs were being pounded, attempting to salvage it would mean I would risk my poor mechs to be utter destroyed ... still managed to get one once due to a lucky shoot into the cockpit that killed the pilot but due to weight limits I still could not really deploy it on the battlefield ... heck I think the best I could do with heavies were deploying 2 Atlas that even if they could wreck shit they were still not invincible.