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Screenshot thread

Unkillable Cat

LEST WE FORGET
Patron
Joined
May 13, 2009
Messages
27,245
Codex 2014 Make the Codex Great Again! Grab the Codex by the pussy
Body Blows stuff

Ugh, I did NOT need to be reminded of that game. I think I beat it with almost (if not) all the characters. And yes, Max is a cunt.

"NINJ-AAAAAHH!" is a soundbyte stuck in my head right now because of your screenshots.

You are hereby sentenced to play Ultimate Body Blows until you beat it with at least one character. :shittydog:
 

Zed Duke of Banville

Dungeon Master
Patron
Joined
Oct 3, 2015
Messages
11,924
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The Faery Tale Adventure (Amiga, 1987), created by David Joiner in seven months and published by Microillusions.

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I've always preferred playing Phillip.

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If one brother dies without any luck remaining, the next brother begins his journey.

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There's more farmland in Faery Tale Adventure than in Oblivion and Skyrim combined.

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Both food and sleep are necessary. Going too long without food eats away at your health; going too long without sleep results in you being unable to walk straight!

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In the crypt of the graveyard, at midnight, the Spectre appears and tasks you with finding ancient bones.

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The city of Marheim.

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The King is less than helpful.

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Save the sea-turtle's eggs from snakes, and you are rewarded with the seashell, allowing you to summon and ride the sea-turtle.

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On the Isle of Sorcery, lies the Crystal Palace.

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Within the Crystal Palace, the Sorceress provides you with a golden statuette and with luck.

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A magic item, blue stones, permit teleportation between circles of stone pillars.

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The Dragon's Cave lies in the Mountains of Frost.

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The Dragon's breath is similar to the attack of the Wand found within the cavern.

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A maze of twisty passages all alike.

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The Dream Knight guards a shrine containing the Sunstone.

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Grimwood is a maze of forest passages, with a few tunnels.

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The Witch within the Grimwood is weakened by the Sunstone and guards the Lasso.

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On Swan Isle lies the eponymous Swan, which can be tamed with the Lasso.

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Wing forth in flight.

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The castle imprisoning the Princess can be reached only via flying.

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Rescue of the Princess is rewarded with another golden statuette.

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The Swan allows quick access to two more golden statuettes.

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The Tomb of Hemsath contains the ancient bones sought by the Spectre, in return for a Crystal Shard.

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The hidden city of Azal contains a Red Rose.

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The Swan cannot land deeper into the volcanic Plain of Grief.

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The Crystal Shard and Red Rose are necessary to enter the Citadel of Doom, where the Necromancer awaits.

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The Spirit Plane, a mess of pitfalls, slippery surfaces, and strange geometric shapes that attack you.

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The Necromancer is no match for the Wand.

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A Grimm Brothers fairy tale would have ended differently.

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The map accompanying Faery Tale Adventure, the game that instilled in me a lifelong fondness for hiking simulators.
 

Unkillable Cat

LEST WE FORGET
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Messages
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Codex 2014 Make the Codex Great Again! Grab the Codex by the pussy
All I remember of Fairy Tale Adventure is the review from a "respectable" gaming mag back in the 1980s that awarded it with a 5% review rating.

So either it must be doing something simple quite spectacularly stupidly, or the publisher failed to deliver the bribe money on time.
 

Unkillable Cat

LEST WE FORGET
Patron
Joined
May 13, 2009
Messages
27,245
Codex 2014 Make the Codex Great Again! Grab the Codex by the pussy
I played I think the SNES version a long time ago, I think it just sucks.

Welcome to the world of "Drakkhen", an RPG that failed to accomplish anything of note except having its engine being used in "Eternam" and "Shadow of the Comet" and being relased on the SNES and astound and befuddle tons of SNES gamers with its "WTF is this thing?" style of gameplay.

I spent far too much time over the past 25 years trying to make head or tails of Drakkhen, to no avail. But considering how many copies of the game are up on eBay for the SNES, I wasn't the only one.
 

octavius

Arcane
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Joined
Aug 4, 2007
Messages
19,226
Location
Bjørgvin
All I remember of Fairy Tale Adventure is the review from a "respectable" gaming mag back in the 1980s that awarded it with a 5% review rating.

So either it must be doing something simple quite spectacularly stupidly, or the publisher failed to deliver the bribe money on time.

Probably they reviewed the C64 version which was reputed to be much inferior to the Amiga one?

Anyway, the screenshots of the Amiga version blew me away.
When I got to play it I also thought, the music was great and very moody.
The game was too empty and too easy once you had killed a few baddies, but no way it deserved only 5%.
 

Unkillable Cat

LEST WE FORGET
Patron
Joined
May 13, 2009
Messages
27,245
Codex 2014 Make the Codex Great Again! Grab the Codex by the pussy
All I remember of Fairy Tale Adventure is the review from a "respectable" gaming mag back in the 1980s that awarded it with a 5% review rating.

So either it must be doing something simple quite spectacularly stupidly, or the publisher failed to deliver the bribe money on time.

Probably they reviewed the C64 version which was reputed to be much inferior to the Amiga one?

Anyway, the screenshots of the Amiga version blew me away.
When I got to play it I also thought, the music was great and very moody.
The game was too empty and too easy once you had killed a few baddies, but no way it deserved only 5%.

I went and checked...

Behold! You were right on the money! They were reviewing the C-64 version while using Amiga screenshots (The cads!) To make it even worse they put it in the hands of the adventure game reviewer, and he reviewed it as if it was an adventure game!

:retarded:

There's even this quote:

Just released is a C-64 version of a Role-Playing game downgraded from the 16-bit original on Amiga and PC. I say "downgraded" as opposed to "converted" because although I have not seen the game in its earlier incarnation, I find it hard to believe that any 16-bit could be as clumsy to play as this version.

The rest of the review lambasts the slow loading times (it's a C-64 for fucks sake!) and the interface. The end quote is very Codexian, though.

A combination of boring plot, uninteresting graphics, a frustrating command system, and instructions written by an incompetent, led me to turn off the 64 before I suffered irreparable brain damage. Yesterday's technology, yesterday's game. What a waste of two disks. Yawn...

"Fair and balanced" reviewing from 1989, everyone!
 
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Ovplain

Arcane
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Joined
Jul 23, 2009
Messages
1,890
Location
Down by the riverside
RPG Wokedex
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RIOTING! Not a screenshot, no, I'm sorry. But I uploaded it earlier and just wanted to share it. Always wanted a gif of this, or a video, I couldn't ever find it.:S But it's a great, little, ancient cinematic, that HAS to be a useful reaction to WHATEVER on the internet!

https://www.youtube.com/playlist?list=PLk2mz0eoZgdChyp8cf3ApHmp3tiQOv5jd Put 'em all up on youtube, why not, they're great!

Carry on!
 
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Baron Dupek

Arcane
Joined
Jul 23, 2013
Messages
1,870,856
Max HP on level up? :decline:
So what. :positive: I played ToEE before, finished it (simply banished Zuggy but that doesn't count as "defeat final boss").
Played it again to see the additional content from Circle of Eight.
Got more fun than before. And that come from someone who have contact with D&D only via vidyagaemz...
 

Zed Duke of Banville

Dungeon Master
Patron
Joined
Oct 3, 2015
Messages
11,924
I went and checked...

Behold! You were right on the money! They were reviewing the C-64 version while using Amiga screenshots (The cads!) To make it even worse they put it in the hands of the adventure game reviewer, and he reviewed it as if it was an adventure game!

:retarded:
The game has "Adventure" in the title so it must be an adventure game, just as "role-playing games" are concerned only with role-playing. :philosoraptor:

For the music alone, Faery Tale Adventure needs to be played with the original Amiga version rather than an inferior port.
 

spekkio

Arcane
Joined
Sep 16, 2009
Messages
8,295
You Died - The Game

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:bro:

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Best sewers since Bloodlines!

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Fancy dress.

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Blighttown next. Maybe people were exaggerating...

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:(

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:cry:

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Comte

Guest
Welcome to the world of "Drakkhen", an RPG that failed to accomplish anything of note except having its engine being used in "Eternam" and "Shadow of the Comet" and being relased on the SNES and astound and befuddle tons of SNES gamers with its "WTF is this thing?" style of gameplay.

I spent far too much time over the past 25 years trying to make head or tails of Drakkhen, to no avail. But considering how many copies of the game are up on eBay for the SNES, I wasn't the only one.

Man Fuck Drakkhen I remember playing that shit on a buddies SNES and I couldn't figure it out and I was a veteran of many RPG's by that point.
 

phi

Educated
Joined
Sep 27, 2015
Messages
5
Fate: Gates of Dawn
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Looting the destroyed inn.
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Gates to Larvin
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Weird that the names of taverns and shops and such are in english, since this is the original german version of the game.
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An NPC agrees to join my quest.
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There is a hole here. Inside is a corpse, but Winwood is to weak to carry it out.
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A healing fountain.
 
Joined
Jul 26, 2015
Messages
1,350
PC RPG Website of the Year, 2015 Codex 2016 - The Age of Grimoire Make the Codex Great Again! Grab the Codex by the pussy Divinity: Original Sin 2 BattleTech Bubbles In Memoria A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Steve gets a Kidney but I don't even get a tag.
Finished my playthrough of Might and Magic 3 today. On to World of Xeen. Wish me luck, hope I don't get eradicated too man times. Pm me if you want me to post endgame character shots.

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Went with the Neutral side, because it's all about the balance.
:balance:
 

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