Mangoose
Arcane
I don't really care about player or object shadows, but environment shadows make a big difference.Genma:TheDestroyer said:I hardly ever play with shadows on in any game, actually.
I don't really care about player or object shadows, but environment shadows make a big difference.Genma:TheDestroyer said:I hardly ever play with shadows on in any game, actually.
Raapys said:Sooo, what are all the loading screens in Oblivion/Morrowind/anyotherGamebryo games for?Elwro said:In general, I'd say Stalker looks a lot better than everything I've seen made with Gamebryo... but has zones, as opposed to a seamless world.
For loading indoor locations. Big indoor locations also require a loading screen in Stalker. Point is, the external world looks a lot prettier in Stalker, but is fragmented. In New Vegas, you can walk from Goodsprings through Primm, Nipton, Novac, Boulder City, Camp McCarran to Vegas without a single loading screen, and with all the LOS options properly set you can see buildings from a great distance... but as a whole, the world looks worse. Shame that Vegas itself is also fragmented to a high degree...Raapys said:Sooo, what are all the loading screens in Oblivion/Morrowind/anyotherGamebryo games for?Elwro said:In general, I'd say Stalker looks a lot better than everything I've seen made with Gamebryo... but has zones, as opposed to a seamless world.
Raapys said:A better example of 'seamless world' would probably be Gothic 1/2/3, but even those have areas which require loading. Not sure if there are any better examples.
laclongquan said:And you faggots dare denying that you are not Graphicwhore?
WHere's your honor?
Between Myrtana and Nordmar and between Myrtana and Varant?commie said:Where were the loading screens in Gothic 3?
There are no loading screens separating the different regions. I remember a quest in which you fight through the Myrtana - Varant pass and another where you are escorted from some northern Myrtana town to Nordmar.Elwro said:Between Myrtana and Nordmar and between Myrtana and Varant?commie said:Where were the loading screens in Gothic 3?
Raapys said:Morrowind also had you loading between the different large islands, if I remember correctly.
JarlFrank said:Raapys said:Morrowind also had you loading between the different large islands, if I remember correctly.
Nah. Moving from Vvardenfell to Solstheim via boat only got you the normal fast travel loading. Anyway, it was divided into zones so you'd always have some loading while walking through the countryside, it would only happen "on the fly", without big loading screens getting in the way.
DalekFlay said:[And on a modern PC those loading breaks take like 1 second.
MetalCraze said:laclongquan said:And you faggots dare denying that you are not Graphicwhore?
WHere's your honor?
What's wrong with liking good graphics?
Yeah, I think they managed to remove them with the community patch...? I definitely remember there used to be loading between the major zones, but at the same time I remember being able to walk freely without loading on my play-through using the community patch.DefJam101 said:Is Risen's engine in-house? It's badass; every 3d RPG should use or imitate it.
There are no loading screens separating the different regions. I remember a quest in which you fight through the Myrtana - Varant pass and another where you are escorted from some northern Myrtana town to Nordmar.Elwro said:Between Myrtana and Nordmar and between Myrtana and Varant?commie said:Where were the loading screens in Gothic 3?
Ah yeah, might have been. Still, the 'loading to get in/out of houses' bit really bothered me with the Gamebryo engine. The Gothic games definitely did that part better. Granted, one could argue that houses in MW/Oblivion have far more detailed interiors than most of those in the Gothics. I just think it sort of breaks immersion with repeated loading screens to get inside buildings, not to mention the whole 'can't look inside/outside' thing.JarlFrank said:Raapys said:Morrowind also had you loading between the different large islands, if I remember correctly.
Nah. Moving from Vvardenfell to Solstheim via boat only got you the normal fast travel loading. Anyway, it was divided into zones so you'd always have some loading while walking through the countryside, it would only happen "on the fly", without big loading screens getting in the way.