Llama-Yak Hybrid
Wild Sheep
- Joined
- Apr 1, 2016
- Messages
- 321
If your "bigger" gun is 16" naval gun you don't really have to hit.
D - Olympic fencers use techniques typical for all that pointy-stabby rapiers, or more precisely Épée and other similar weapons
So it all kinda blurrs into eachother anyways. A good fighter has to be strong and smart, in the right kind of way, that makes him agile and precise.
If your "bigger" gun is 16" naval gun you don't really have to hit.
Interestingly enough, if you research the Great Heroes, like the WWI Red Baron, who has still the most kills of any fighter pilot, you discover that they always played it safe and never took any risk if they could prevent it. Stay out of sight, sneak up on them and go for their throat.
Or, in case of the Red Baron: always stay in the sun, pick a target that is to the rear/side, dive behind and below, let the guns rip and run like the wind!
CON improving melee damage would make it more useful.Impressive autism.
Neither really matters much, and particularly not in pitched battles where you are shoulder-to-shoulder with others and no room to dodge exists. However, strength corresponds somewhat weakly to the real determinant in fights.
Body mass. Whoever has the most weight, generally does win, barring greatly outmatched skill and overall conditioning. This is the reality that imposes weight classes in sports. To the extent that a lighter man can win a fight against heavier opponents, he either throws his lesser weight into his strikes much better than the heavier guy, or deflects the bodyweight behind the opponent's hit rather than tanking it himself, or uses holds to gain biomechanical leverage over the heavier man put into a weak position.
Then again, it's also probably the best reason to get stabbed in your back by just about anyone. I have a lot of experience with that.
The best thing you can do if you're very intelligent is never to show it and die average.
In medieval times skill was a huge difference when you were a noble/knight (which meant you got tons of training at a young age) or some big bodied peasant who probably only picked up a weapon a handful of times and didn't know how to properly fight worth a crap.
Big-bodied yeomen did stout service with their bill-hooks at Crecy and Agincourt against supposedly elite knights. All of the medieval and ancient world was a time when men fought each other as a generally accepted feature of society. Every red-blooded and rough-handed peasant lad was familiar with dishing out the knocks on a rude neighbour or the rival suitor of a comely lass, and murder was often defined as unfair or cowardly killings, not two yeomen deciding to settle their quarrel with quarterstaves or other common farm implements that, oddly enough, resembled the bill-hooks and glaives to which they could be repurposed in war-time. Peasants were not push-overs in the "fighting and brawling their whole lives" department.
I wish it was that simple.I actually truly believe that staying in the middle (albeit the top middle) of society leads to a happier life.
Problem lies within dexterity=agility assumption.
I wish it was that simple.I actually truly believe that staying in the middle (albeit the top middle) of society leads to a happier life.
People think they all have an IQ over 100, while that is the average, and that they are very smart. So, if someone says something they cannot comprehend, they tell him he is stupid.
If you are very smart, just about everyone will tell you, very often, that you are very stupid.
And the definition of being crazy is, that you cannot communicate with most other people.
Ergo, if just about everyone (and especially your father) tells you every day that you are a stupid cunt who doesn't understands anything, you either believe it or are crazy.
Story of my life.
But, whatever. That's not what this thread is about.
wouldn't that just lead to rest spamming or complaints over too much detail in terms of resting?
I mean I like the idea, but how fun would it be for 90% of players? I mean for people who enjoy the old Realm of Arkania games, this fits right in. Just not sure if enough people would appreciate it.
Agreed.Dexterty is actually an artificial value that is determined by the effectiveness of your muscular structure and of how well single muscles complement eachother(which again is built by training small connecting musclegroups) as well as cognitive abilities such as hand eye coordination and recalling conditioned movementpaterns in a precise and fast way.
So it all kinda blurrs into eachother anyways. A good fighter has to be strong and smart, in the right kind of way, that makes him agile and precise.