Athelas
Arcane
- Joined
- Jun 24, 2013
- Messages
- 4,502
Maybe this wasn't the right choice of person to write a scathing critique of Fallout 3.The fun, atmosphere (...) of Fallout 3
Maybe this wasn't the right choice of person to write a scathing critique of Fallout 3.The fun, atmosphere (...) of Fallout 3
Maybe this wasn't the right choice of person to write a scathing critique of Fallout 3.The fun, atmosphere (...) of Fallout 3
ImprovedAre you one of the people who played through Fallout 3[4] without noticing any of these problems? That’s fine. Lots of peopleclicked through the dialog without listening, or listened to the dialog without thinking too much about itare dumb.
World atmosphere is strongly tied to writing (at least for me), which is why that particular remark came across as odd to me.Personally, I find criticism of a subject's failures much more credible when tempered against praise of its (relative) successes.
As for "choosing" who should have done the article, it's not like the guy has a stable of writers each with pros and cons. It's his blog that he writes, and he wanted to complain about a certain aspect of the game, so he did. It's OK if you disagree with him about the things he liked, but that doesn't detract at all from his indictment of F3's writing.
Sure, but "really real realism" isn't the only thing that can be fun. There are good times to be had blundering around in a nonsense theme park. I don't pretend that F3 had verisimilitude, but there was still fun to be had, even great fun.Exploration in FNV was great and kept it real, FO3 was just random crap sprinkled around nonsensically and stuff that would've been long-salvaged.
Fallout 3 can be enjoyable if one can get past all the things about it that are horrible, thoughtless, and insulting to the player
Rich lore, vibrant characterization, and consistent themes of New Vegas, but the gameworld looks bland, there are invisible walls[6] everywhere, and it crashes all the time.
Right now we have a glut of better* RPGs out there, sure. In 2008 this was not the case. Don't get me wrong, I would never recommend F3 today. My fault for not using the past tense in the post you quoted.I never understood this way of thinking. There are a million games out there that don't need me to overlook their flaws to be enjoyable.Fallout 3 can be enjoyable if one can get past all the things about it that are horrible, thoughtless, and insulting to the player
Given that I felt strange temptation for stabbing myself in the eyeballs so that I would exsanguinate and it would all end when trying to play Oblivion - all that because of dialogue alone - I'll pass.By the same token, Fallout 3 can be enjoyable if one can get past all the things about it that are horrible, thoughtless, and insulting to the player.
I never understood this way of thinking. There are a million games out there that don't need me to overlook their flaws to be enjoyable.
For a second there I thought I'd gone completely fucking insane.FO3 ... somewhat competent shooter/rpgs/hiking simulators
For a second there I thought I'd gone completely fucking insane.FO3 ... somewhat competent shooter/rpgs/hiking simulators
I thought so once. However, the fact that most of the bethtards bashed New Vegas (which is in a completely other league when compared to F3) for its story ( ), exploration and whatnot made me reevaluate my position.I never understood this way of thinking. There are a million games out there that don't need me to overlook their flaws to be enjoyable.
Same reason Bethesda have such success - nobody else really makes games quite like theirs with the same degree of sandboxiness and mod-ability. If there was anybody else making games the same way and doing it better (which wouldn't be too hard), people wouldn't waste so much time on Fallout 3. Case in point, the Fallout 3 modding community dried up significantly after New Vegas came out.
If anything NV had better exploration because you didn't have to fuck around in subway tunnels half of the game.
This is such an odd comparison to make. There was nothing atmospheric about FO3, the Disneyland approach that they carried over from Oblivion destroys any shred of possible atmosphere, never mind the weird, weird mental state you'd have to be in to like the game's "exploration". Then there's the usual hilarity about FO3's stability, in a game that was notorious for crashing every 30 minutes, on an Xbox. And again never mind accusing FNV of invisible walls, considering how hilariously blatant they were in FO3.The fun, atmosphere, exploration, and [relative] stability of Fallout 3, or…
Rich lore, vibrant characterization, and consistent themes of New Vegas, but the gameworld looks bland, there are invisible walls[6] everywhere, and it crashes all the time.
If you're going to tamper your criticism with praise, you'd better be sure your praise is actually valid.