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Could you guys keep it to this thread and stay out of Shoutbox, please?
Good quests to do with a crew:
- I Smell a Rat (Junktown) - I know, rats, but me and CJP had problems due to the ammount of Mutated Mole Rats that swarm. Best done by at least two people.
- Pestis' quest, A Potential Threat (Boneyard) - fighting lots of Small Deathclaws, kinda like training for the Warehouse.
- Strong Arm of the Law (Hub) - fighting raiders with good weapons, even assault rifles. Seems like the kind of thing to bring a crew to.
These are all repeatable, btw.
There's also I Won't Give you Squat, which can be completed with violence, but you get -300 karma for terminating the drifters but it seems you get a lot more loot. Might be better done alone, idk.
Yeah well, this is more in the interests of helping newbies level up. I got Chinese Jetpilot from level 3 to 9, and some nice gear and cash too, so he can fend for himself now.
I have the lockpick needed. So we can group and do that shit.Good quests to do with a crew:
- I Smell a Rat (Junktown) - I know, rats, but me and CJP had problems due to the ammount of Mutated Mole Rats that swarm. Best done by at least two people.
- Pestis' quest, A Potential Threat (Boneyard) - fighting lots of Small Deathclaws, kinda like training for the Warehouse.
- Strong Arm of the Law (Hub) - fighting raiders with good weapons, even assault rifles. Seems like the kind of thing to bring a crew to.
These are all repeatable, btw.
There's also I Won't Give you Squat, which can be completed with violence, but you get -300 karma for terminating the drifters but it seems you get a lot more loot. Might be better done alone, idk.
Those are all easily soloable in TB after around lvl 20 or so, depending on your build. TB really does make a huge difference with NPCs, in RT it's far too easy to get swarmed when you're alone against multiple opponents.
Yeah well, this is more in the interests of helping newbies level up. I got Chinese Jetpilot from level 3 to 9, and some nice gear and cash too, so he can fend for himself now.
No worries brothers, we are steadily rising in power and as far as I can see, in players too!
Im level 22, and there are brothers at level 26 and around so there certainly is nomine shaftlevel gap!
But better weapons would be usefull, yes.
Edit:
New items unlocked for everybody:
Metal Armor
14mm Pistol
Plasma Pistol ext cap
Good good!
Niiice, we gotta stock up on blueprints and monopolize them as much as possible in order to delay widespread adoption, concentrate them in our few crafters.
Might want to be more careful with 14mm Pistol and Plasma Pistol ext cap around, that shit fucks up your armor, bad.
We gotta get a crew with a lockpicker and traper and go raid Sierra Caves, you can fight TB there, our perfect element.
I'm maxing almost all my skils. BTW, is there any reason to go to 200% or beyond with a weapon skill? I got 179% Small Guns, 119% FA, 100% Close Combat and 100% Outdoorsman. Thinking about investing in Lockpick after I finish FA.
How does this work? What does this cost? How many boxen should I commit to this? What particular esoteric roles need a pylon built to cover? It doesn't look as if this game is particularly demanding on system specs, which is encouraging since I can employ greater virtualization that way.Then we make our faction and go to war.
We got the Furherbunker, we got enough gear to equip a small army, we will get our vehicles and then we will unleash hell upon our foes!
Multiboxin' be against the rules: http://forum.fonline2.com/index.php?topic=3725.0
Whether they actually do IP checks (tbh I kinda doubt it) or just go by reports of people who see obviously named groups like Multi1, Multi2 and their pal Multi3 is anyone's guess.
Hmm, interesting. So I can maintain an army of mules and crafters if I just camp out in the base with them, and if they all travel unarmed, I can move them about as a "taxi" in an "open encounter". What does these things mean? Is this helpful in any way?
Do we have enough manpower, or is this a largely futile effort to get involved with?
And out of curiosity, who runs this and how are they not being sued?
Hmm, so I should avoid doing things that would draw attention, even if technically legal by RAW, by not using the same IP. Devs are not really known for their respect for even their own rules, I find.They have a special monitor screen. Character name is shown next to IP.
Being caught depends on if anyone is looking at the monitor.
Hmm, so I should avoid doing things that would draw attention, even if technically legal by RAW, by not using the same IP. Devs are not really known for their respect for even their own rules, I find.