buccaroobonzai
Scholar
- Joined
- Sep 26, 2007
- Messages
- 241
Turn based and TB/RTS hybrid Strategy, and to a lesser extent tactical games are still being made in large numbers, by small-mid size studios, and sell at least pretty good to good, some even very well. CRPGS are not, besides a few small indy studios.
Turn based:
Civilizatoin 4
Galactic Civilizations 2
Fantasy Wars
Strategic Command
Gary Grigsby's World at War
Silent Storm
All the TB wargames
Phased based:
Theater of War
Combat Missions
TB/RTS hybrid
Total War series
Space Empires V
etc.
It is interesting to see that consumers/fans, devs, and publishers are all ok and enjoy TB variations no matter the tech/graphics/immersion/interactivity advances in the field, as long as it is in the strategy/tactics genre. Stray into the RPG genre, and it is nearly alike to trying to make a TB FPS.
One might see how, though not necesaarily comprehend why both genres would be relegated to RTS action only, if that were the case. But that is not so, as TB and TB/hybrid strat/tactic games are still being made consistantly, and they are much more consistantly good then even the last decade or so of TB CRPGs!
I guess the only plausible assumption is that TB CRPG fans are fewer and fewer in number, and do not command any market or media attention. However TB strat/tactic game fans still do, and I don't see why there is not a large crossover at least between the two genres by the same fans. There should be more pull from the TB strat/tactics fans for TB CRPGs. I wonder just how many players are fans of, and play both genres-TB strat/tactics and TB CRPGs.
Turn based:
Civilizatoin 4
Galactic Civilizations 2
Fantasy Wars
Strategic Command
Gary Grigsby's World at War
Silent Storm
All the TB wargames
Phased based:
Theater of War
Combat Missions
TB/RTS hybrid
Total War series
Space Empires V
etc.
It is interesting to see that consumers/fans, devs, and publishers are all ok and enjoy TB variations no matter the tech/graphics/immersion/interactivity advances in the field, as long as it is in the strategy/tactics genre. Stray into the RPG genre, and it is nearly alike to trying to make a TB FPS.
One might see how, though not necesaarily comprehend why both genres would be relegated to RTS action only, if that were the case. But that is not so, as TB and TB/hybrid strat/tactic games are still being made consistantly, and they are much more consistantly good then even the last decade or so of TB CRPGs!
I guess the only plausible assumption is that TB CRPG fans are fewer and fewer in number, and do not command any market or media attention. However TB strat/tactic game fans still do, and I don't see why there is not a large crossover at least between the two genres by the same fans. There should be more pull from the TB strat/tactics fans for TB CRPGs. I wonder just how many players are fans of, and play both genres-TB strat/tactics and TB CRPGs.