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Unity Pulls an Adobe! No more permanent licenses and 4x the price

Mustawd

Guest
I never hear about IF. The only author I know of is Emily Short and that was from years ago. Are they big on Steam? ;)
No, the kind of IF you find on steam is CYOA. The real IF can be downloaded here: http://ifdb.tads.org/
You'll need this to play them: https://code.google.com/archive/p/garglk/downloads
While some can be played on your browser, others will require to download and use an interpreter to play it. I'd recommend to download and play with the software above, as some IF on browser doesn't save.
As for recommendations: All Alone and Lost Pig are short and a good way to learn how to play IF. The Hitchhiker's Guide to the Galaxy, The Hobbit, Zork and Adventure(the first IF ever) are famous and a must play. Then for horror you got Theatre and Anchorhead, both uses Lovecraftian universe as inspiration.

. Amazing that IF people never figured out what book publishers have always known: Fantasy books with good pictures sell better than ones without.
Tbh, I don't think they don't know it. The thing is, Cypher is the only recent IF that you have to pay to play. All the rest is free.


Thanks. Watched the documentary. Might take up some IF games and see how it goes.
 

Destroid

Arcane
Joined
May 9, 2007
Messages
16,628
Location
Australia
So what is the consequences for a team like Goldhawk? I think I remember them saying that Xenonauts 2 will be using Unity, for the transition to 3D. I'm guessing they licensed the engine way before all this - so will they have to pay double now, or give some of their income to unity? Not a game developer so I'm not sure how it all works. Just looking at the costs it doesn't seem that much. I mean I remember dev-teams paying millions to be able to use the unreal 3 engine...

Their licence will last for the projected life of whatever version (unity 4.x 5.x etc. )they purchased most likely.
 

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