On totally unrelated note - Yaar Podshipnik , your signature drives me nuts. Google translate tells me "Everything has its good side. Sausage has two.", but google has lied to me before.Twiglard, so much negativity in you. Lay off programming for a while, enjoy the fine things in life.
On totally unrelated note - Yaar Podshipnik , your signature drives me nuts. Google translate tells me "Everything has its good side. Sausage has two.", but google has lied to me before.Twiglard, so much negativity in you. Lay off programming for a while, enjoy the fine things in life.
On totally unrelated note - Yaar Podshipnik , your signature drives me nuts. Google translate tells me "Everything has its good side. Sausage has two.", but google has lied to me before.Twiglard, so much negativity in you. Lay off programming for a while, enjoy the fine things in life.
Ahh, I see. "Все хорошее имеет конец, но [или "и только"] у колбасы их два"? It kinda loses its wordplay somewhat in Russian. Thanks for the explanations, :Flash:, Yaar.On totally unrelated note - Yaar Podshipnik , your signature drives me nuts. Google translate tells me "Everything has its good side. Sausage has two.", but google has lied to me before.Twiglard, so much negativity in you. Lay off programming for a while, enjoy the fine things in life.
Eh, that's more or less reasonable translation. It's a bit of a wordplay, so hard to autotranslate. The first part is more accurately translated as "Everything good comes to an end", i.e. is a bit sad. The second part plays on the fact that lukanka (I believe BG wants to trademark the name & recepie in EU, same as Oscupek in PL) has, amazingly, two "ends", and it's up to you from which end you want to eat it. So maybe, a bit more playful English translation, requiring a similar a-ha moment would be "Lukanka's so good, it has (or maybe comes to) two ends!". Guess it works as well in German, and other languages where you "have" things, instead of "be/become" things (i.e. in german you have a thirst, while in english you are thirsty).
Now, having explained it, I have to look for something more difficult to translate
Yep, might do that; someone else squatted the voxelquest name though.Have you thought about a middle ground and going subreddit?
Gavan Woolery
I just backed the project, hoping you'll reach the $30k USD goal soon. Honestly, I think you'll need much more than $30k to get some decent base for the further production (at least a budget for additional art/sound).
One question regarding the visuals: do you have plans to add some more randomness/chaos to the voxel rendering? Right now, it looks very clean and artificial - like a plastic factory made world. Especially the walls and buildings could need some more noise/randomness.
Jesus voxel returns as buzzword.
It's just a 3D pixel, what the hell OP do you want from it?
It's also hard to represent efficiently in memory but let's not confuse you further.
Edit: like the "Infinite Detail" hoax. Once he gets more (say, 50k) voxels it gets 10 fps. Don't try to explain to 'true believers'.
Really interesting sounding game. Looks like it might not meet the Kickstarter goal, but speaking of Notch (mentioned earlier in the thread), I don't use Twitter, but maybe one of you who does could tweet at him, mentioning Voxel Quest. He kinda has a history of supporting games he likes, and he is a billionaire now.
Fair enough. Check out my forums for gameplay discussion - it is vague and I'm taking community input but a lot has been thoughtout/designed already as you can see in the design doc and elsewhere.The graphics and engine look good. But I want proper gameplay examples before I'm willing to pledge. IT sounds like the devs haven't really though about how it's going to play yet. If they get funded I'll definitely check it out when it nears release though.