Pegultagol
Erudite
Nael wins this thread.
Naked Ninja said:So the real irony is the illusion looks more intelligent than the ACTUAL intelligent system, to the unknowing eye (thats you guys).
Naked Ninja said:Do you plan to critisize every attempt until it perfectly matches your ideal or are you willing to support people who are at least trying to move in that direction?
Astromarine said:It makes me a lab rat that has to pay for the privilege of being experimented on.
Jack_Deth said:By your philosophy, Wolfenstein players were lab rats for Doom, Doom were lab rats for Quake and the line continues to this day.
O NO WE R DA LAB RATZ
Jack_Deth said:Maybe you'd have preferred a system similar to Fallout's, where NPCs don't move but stand in the same spot for day and night over years.
2. Radiant AI is a step in the wrong direction when held up against games like Gothic whose NPC actions are scripted and more believable.
Nedrah said:http://youtube.com/watch?v=MVAYY5LHhv4
Everything you ever need to know about Radiant AI.
The only real massive improvement I could see that scene needing from a purely AI perspective would be for the thief to select his target better (i.e. to run a check on the number and proximity of NPCs to food items in the local area and to pick one that isn't quite so surrounded by people, in the kitchen for instace).
SmokedWolf said:If any one wants to knock the makers of STALkER (I can't remember who, but the google toolbar is so far away from the reply box) feel free, because it seems only fair to do it to them if you are accusing beth of not delivering what they promised.