Clockwork Knight
Arcane
I remember the first time I played tabletop VtM (it was a medieval one, not the present day version. Requiem, I guess). Five minutes after finishing our group character sheets, we had already robbed a shopkeeper and crucified his body on the door of his shop.
That was a short campaign.
When playing a single player game, I'll naturally gravitate towards goodie two-shoes, but this ocasionally leads to some disturbing outcomes - killing the guards because they're on the way or something to that effect, where I rationalize horrible shit because of a supposedly "good" objective. That's probably worse than playing a straight-up evil guy.
That was a short campaign.
When playing a single player game, I'll naturally gravitate towards goodie two-shoes, but this ocasionally leads to some disturbing outcomes - killing the guards because they're on the way or something to that effect, where I rationalize horrible shit because of a supposedly "good" objective. That's probably worse than playing a straight-up evil guy.