Donate to Codex
Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games

Pillars of Eternity: The White March Part 1 Released

Click here and disable ads!

Pillars of Eternity: The White March Part 1 Released

Game News - posted by Infinitron on Tue 25 August 2015, 17:42:31

Tags: Adam Brennecke; Obsidian Entertainment; Pillars of Eternity; Pillars of Eternity: The White March

The first part of the Pillars of Eternity: The White March expansion was released a short while ago, along with the game's 2.0 update. Here's the expansion's release trailer and the description from its Steam page:

Pillars of Eternity: The White March - Part I is a large sprawling expansion pack with hours of gameplay integrated into the main adventure. Along with the new quests and area content, the team at Obsidian continues to support and make improvements to the entire game, including the additions of Player Party AI and Enhanced Enemy AI. Even if you haven't played Pillars of Eternity, now is a great time to jump in and experience the hardcore classic RPG with The White March - Part I.
  • Raised level cap: Your party of six adventurers can now progress beyond level 12 to 14. The additional levels add powerful new spells, abilities and talents for all 11 classes.
  • New areas to explore: Largely focused on the snowy environments inspired by Icewind Dale, the expansion will feature a new quest hub, and many additional quests and dungeons.
  • Soulbound weapons: The expansion features mighty artifacts that grow stronger over time. These weapons gain different powers and attributes depending on the character class that binds to it.
  • New companions: Part 1 of the expansion introduces two new companions you will be able to use throughout all of your adventures. The Devil of Caroc, a rogue, and Zahua, a monk, will be available to join you on your quest in The White March and will travel back with you into the base game.
  • Multi-class talents: Classes will now have additional options to diversify and take on some of the abilities of other classes.
  • Party AI: Now you will have the option to set AI scripts for your party, allowing you to focus on controlling the characters you care about most.
  • Enhanced Enemy AI: Enemies and monsters are now smarter than ever. The new AI makes the entire game more of a challenge, and spell casters will use a wider variety of their spells in more devastating ways.
  • Respec: At any inn or tavern the player can re-level their party members. It gives flexibility for the player to experiment with the RPG systems and try out builds with the newly added multi-class talents. If you aren't completely satisfied with your character, you can now do a rebuild and start over fresh.

The Patch 2.0 changelog is available here. Obsidian have also released a video about the soulbound weapons mechanic. It's worth noting that in addition to the above, The White March and Patch 2.0 apparently include BG2-esque features such as damage type immunities and weapons with a chance to apply a magical effect on hit, including even instant death effects. Combine that with the hints of a possible mage duel and we might be looking at something interesting here.

Pillars of Eternity: The White March - Part 1 is now available on Steam and GOG for the price of $15. You can also grab it together with a pre-order for the second part for $25, which I assume comes out cheaper. Those of you who pre-ordered the expansion during the Kickstarter campaign can get their keys at Obsidian's portal.

There are 94 comments on Pillars of Eternity: The White March Part 1 Released

Site hosted by Sorcerer's Place Link us!
Codex definition, a book manuscript.
eXTReMe Tracker
rpgcodex.net RSS Feed
This page was created in 0.039330959320068 seconds