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Age of Decadence August Update

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Age of Decadence August Update

Game News - posted by Infinitron on Thu 3 September 2015, 12:05:49

Tags: Iron Tower Studio; The Age of Decadence; Vince D. Weller

Iron Tower Studio's The Age of Decadence received its second bi-weekly update on August 19th. The following update was supposed to come at the end of the month and introduce the game's final area. However, in a new development update posted on the ITS forums last week, Vault Dweller announced that the update had (surprise) been delayed, although it's not because of the area, which is already complete:

We're working on the temple (the final location) and the combat AI update, which will allow your enemies to use a wider range of attacks and respond more appropriately. It was a big chunk of work that took months and was completed only a few days ago. I must admit that I had reservations about including it in the upcoming update (last thing we need is breaking pretty much everything related to combat less than 2 months before the release), but it seems to be working quite well, so in it goes.

However, there are some issues (naturally) that we’re still working on. Two weeks should be enough, so we’ll push the next update from the end of the month to Sep 10. The temple will also benefit from extra love and attention.

^ work in progress, the final level; avert your eyes if you don't want to see any spoilers

The dialogues and text are done, all that's left to do on the writing side are the endings. We have 12 endings requiring unique text (13 with the already released god ending), although if you break it down to fundamentally different decisions there are 5 main endings. Hope you'll find them to your liking.

I won't be around next week, so if you have any questions, ask them now.
So does that mean the game is going to be late now? According to a Vault Dweller post on RPGWatch, the answer is no. It's still scheduled for an October release, with the exact date to be announced when the update comes out, a week from now.

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