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Fallout 1.5: Resurrection mod for Fallout 2 released in English

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Fallout 1.5: Resurrection mod for Fallout 2 released in English

Mod News - posted by Infinitron on Fri 15 July 2016, 21:05:19

Tags: Fallout 1.5: Resurrection; Fallout 2

The Fallout series has always been very popular in Eastern Europe, and over the years numerous mods for the classic Fallout titles have been developed there, including full-scale standalone games such as Olympus 2207 and Fallout: Nevada. Most of these fan-made spin-offs have never been properly translated from their native languages and they remain obscure among the larger community. Today, one such game has defied that trend. The Czech-made Fallout 1.5: Resurrection has been released in English, over two and a half years after its original Czech release and after over a decade of development. It's a mod for Fallout 2 - a new adventure set in New Mexico that, as you've probably guessed, takes place in between Fallout 1 and Fallout 2. Here's its trailer and an overview:

Fallout 1.5: Resurrection is a new, old-school Fallout. It's a modification for Fallout 2 with a completely new story taking place in the Fallout universe. The plot is set in the time between Fallout 1 and 2, east of the future NCR in New Mexico. That means you won't visit the original places. Instead, you'll discover entirely new, creative locations that allowed us to have more freedom with the story.

The player’s character wakes up, heavily wounded, in a dark cave, not knowing how it got there, or who it is. Thus you start from a scratch, searching for your past, which is darker than it might seem on the first sight... We won’t give away any more details about the story, not to spoil your game experience. Though you can count on surprising twists in plot and unexpected finale.

As big fans of Fallout, we've tried to take the best from all of the classic Fallout games. Easter eggs and jokes, with which Fallout 2 was literally overfilled, have been folded into the background. Instead, the great atmosphere of decadence and hopelessness enjoyed by so many in the first Fallout game returns. The world is still chaotic, with only a few, small, independent communities connected by tenuous trade relations. The wasteland is an unfriendly place where law is on the side of whoever has the biggest gun.

The name "Resurrection" was chosen for two reasons. Firstly, resurrection is a theme tied closely to the main character who, at the beginning of the game, practically rises from the dead. Secondly, our modification represents the resurrection of good old Fallout. We didn't want to re-imagine the entire game system. Instead, our aim was to bring back this classic RPG in its original form. Many remember that feeling when they first played Fallout; until you completed the game, you journeyed through interesting locations filled with fascinating things. Even after several play-throughs, you continued to find new, exciting stuff. Players could really get into such a game, so that's exactly the kind of game we've endeavoured to create.
We received a "review copy" of Resurrection a couple of days ago. The writing is about what you'd expect from a fan-made Eastern European project translated by fans, but the game's quest design is apparently quite impressive. It's a new Fallout, a real Fallout - a nice summer surprise, and particularly welcome news coming directly after the recent Bethesda shenanigans. You can download it here now.

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